Only slightly on topic question, but are there a lot of webgl games out there, or only demos? Any games I find are either toys or incredibly poorly performing.
WebGL seems to mainly be used for demos.
WebGL seems to mainly be used for demos.
Again shooting from the hip here, but given the restricted environment of the web browser, it would seem difficult to believe that you could make a high performing full game given that you need to download THE ENTIRE GAME essentially every single time you play, no? So that restricts the size / complexity I would wager.
Either way, in a world where people are regularly streaming Blu-ray quality content over the internet, downloading a few 100MB per session doesn't seem unreasonable.