The Ultimate-64 board
1541ultimate.net
1541ultimate.net
My 2c about the price; do not try too hard to squeeze it into low price point. I can't imagine there being a huge difference in volume between e.g. 200 and 250 eur, but it is absolutely crucial that you actually have the ability to ship it.
I mean, right now, to get my C64 onto a modern display, I use a TV interface that has composite inputs (this has the nice side effect of allowing me to put it into a PIP on my laptop display). I also have a tiny composite monitor for when I don't want that hassle. So, really, anything that gives me an HDMI output is gonna be awesome.
And, I like their idea of line doubling at lower saturation to give a CRT effect. That's a fun idea.
Also, I agree on the price. I'd love for it to be cheap, but what's an extra fifty bucks between friends? There certainly is an upper bound, but it's not $200.
[1] https://www.kickstarter.com/projects/1670214687/original-com...
This sounds super cool, even though I told myself I was gonna wait for the MEGA65 to get back into poking at 8-bit stuff. The expected price point of €199 is also really good (and you can find a broken C64 to provide the donor case and maybe real SID for cheap), so it's not a major investment for a lot of tinkering fun.
Fun history if you’ve never looked into it.
https://www.gamespot.com/forums/system-wars-314159282/its-fa...
Does it resolve the C64 Chroma/Luminance interference issue? I would love to get a real hardware implementation of the C64 without the interference flaw and see it on a modern display without the horror colour bleed.
I also vaguely remember reading a guide on how to solve the problem on an original C64 with some modification, but I simply cannot find the page anymore. Does anyone have any info on this?