They're dipping this thing into liquid multiple times in different ways and then measuring how much the volume has changed from the initial touch of the liquid to the volume of the object as fully submersed? Also, it seems that they are first 3D printing a 3D model, dipping, and then comparing the scan to the original 3D model? Is there any chance that the types of models they're choosing are skewing the accuracy of the results? They seem to be choosing models that don't have a lot of surface texture or much fine detail and I'm assuming that's a limit for all 3D scanning tech right now?
Edit: Also, how does this thing handle 3D scanning of something like a sponge or box that might absorb the liquid? I imagine that's just not possible with this kind of scan, right?