Going remote isn't as easy as what many devs are probably accustomed to, especially if you're new to the game (as the tech hiring market has been :fire:).
If you're going to go remote, you need to realize a few things:
- You're competing against waaay more candidates. You need to stand out, not just be another warm body.
- You need to demonstrate, without a doubt, that you can/have worked autonomously.
- You need to demonstrate, without a doubt, that you can/have been self managing in the past.
- You need to demonstrate that you provide a better bang-for-the-buck than anyone else who has applied
Source: Working and hiring remotely for the last 7-ish years.