But spirits of enemies killed in combat, levitating psychics, phisically impossible robots and horseriders literally made of fire are okay with you?
But spirits of enemies killed in combat, levitating psychics, phisically impossible robots and horseriders literally made of fire are okay with you?
This isn't a series like Assassins Creed, Final Fantasy or even Star Wars where countless people have had their hands on the lore this is a single creatives vison.
I get the point though. I'm also bummed out by the exodus. I love MGS and I want to see what he can do on that engine given enough time. MGS5 was great but felt like Konami told him to cut it short and GTFO.
It's a real shame that Konami is probably going to euthanize it after a few quickie moneygrabs from the handful of interns they have left from Kojima's team.
A lot of open-world engines have pretty severe stutter problems (examples: Fallout 4, GTA:V, etc), and Fox Engine's performance is fantastic. With MGSV I get 60 fps locked with 1440p and 1.4x DSR at max settings on a GTX 1080. And it actually does look really good too - a chopper extraction with a sunrise over the desert will startle me every now and then with how great it looks.
I have a few complaints but they're fairly minor.
* Some weird bayer-mask alpha blending effects (example of a similar problem in Witcher 3: http://i.imgur.com/8neiqOg.jpg ), which are solved by running at 1.4x DSR, which is easily doable with this engine
* 60 fps locked physics - c'mon, really?
* Clipping planes cause bullets to abruptly stop working at 250m range, which MGSV tries to hide with map design by breaking line-of-sight, but it's noticeable in some desert/plains areas with longer sightlines
* Online play has rampant cheating. Gotta design in security from Day 1 if you're going to do it... and FOB combat was obviously hacked in by a couple interns way after the fact as a money-grab.
It's certainly not up to the graphical quality of Witcher 3, but it's not bad either, and performance is very good for the quality (especially given that open-world engines are tougher to do well).
With FreeSync or Gsync or Mobile GSync it would be very playable on an APU or a low-end discrete laptop graphics chip. Can't wait for consoles to start driving FreeSync adoption in the HDTV market as well.
It would maybe have been fun as an alternate mode in MGSV (nonstop arena/free-roam mode plus zombies) but I don't think there's a whole game worth of content there.
Konami is blatantly salami-slicing their content. Ground Zeroes was $30 for a product the length of a demo (literally less than three hours of content). MGSV was rushed if not outright unfinished (you can clearly tell money fell apart and they pushed it out the door, 1/3 of the game is tacked-on bullshit "same mission as before but harder difficulty") and they wanted $60 for it anyway. If Survive is another full $60 title then Konami's total ask will have been $150 for content that adds up to maybe one $60 game in total.
Basically it's the same thing Bioware did with Mass Effect 3 DLC - except Konami is charging $30 a pop instead of $5 a pop.
Oh yeah and Konami tried to add in ludicrously-priced microtransactions too with the FOB system (it's like another $20 to get your online base fully set up so you can produce resources at full speed). Fortunately FOB online combat is terrible so you're not missing anything if you don't do it. It's like EVE Online had a baby with Destiny where the prize is grinding for S-rank soldiers for your FOB.
I know when I'm being milked. I waited for a Steam Sale and bought MGSV for $30 maybe a year or so ago. I didn't buy Ground Zeroes either until it went on a Steam Sale recently (I want to say it was $5).
I'm satisfied with what I got at those prices. I would pay another $5 for a zombie-survival-mode DLC, maybe $10 if it was nice and polished, not gonna pay $30 or $40 let alone $60.
(I would also pay another $5 for them to get rid of the numbered "special mode" missions and just allow me to toggle Extreme/Subsistence/Total Stealth modes on any mission in the game or while free-roaming, there's your easy money for the day, Konami)