Your App’s Website Sucks
mattgemmell.com
mattgemmell.com
However, he doesn't seem to touch on the most important thing - most users don't go and look at websites before downloading apps.
My website is reasonably good and I also released a couple of #1 apps (in the News and Finance categories), but the website played a fairly small role in the success of those apps.
You're correct in saying that his advice makes more sense for desktop apps. However, he doesn't say that and the only store he explicitly mentions in the blog post is the iPhone/iPad app store.
That said, I think that the website will probably be more important for a $99 mobile app than it is for a $0.99 mobile app.
Mac users were using the word "app" long before Apple co-opted it for the iPhone, and this is the culture Matt comes from.
I'd point out the differences between my home page and landing page for you, but honestly I have so many tests going on right now I'm not sure what you'd be seeing.
At the very least, find out what and who your Twitter profile is for and don't fit all the things Twitter can be used for into that one account; you can always divvy yourselves up into multiple profiles.
It reminds me of IRC: people tend to abstractly explain and talk about their code, rather than just pasting the code itself. Same thing with screenshots: for almost all apps, screenshots is the most 1:1 description there is.
http://most-advantageous.com/optimal-layout
All feedback is appreciated.
"Only you can prevent forrest fires"
Eh.
When I see a headline like this I automatically reduce my expectation and increase my quality bar for pressing that little grey triangle.
Not that I think this is a bad article, I'm just unconvinced that it lives up to its patronising headline.