That thing ran on a 5 MIPS (Millions instructions per second) 40 bit processor with 40 MB RAM in the end 80s / early 90s.
Suddenly with 1000 times more CPU speed, multi-core machines, fast GPUs, GBs of RAM, etc. it should not be possible to do that anymore?
Because suddenly Lisp is too slow? Why was it fast enough to run that stuff in the 80s on tiny machines?
Naughty Dog wrote Crash Bandicoot for the Playstation using a Common Lisp IDE and a specialized Scheme runtime for the Playstation. It sold millions of games and critics liked it for its fluid gameplay.
Suddenly with machines much faster than the first Playstation this should no longer be possible?
Lisp Machines were invented precisely because Lisp was slow on common hardware, hence the 8 extra tag bits. Lisp Machines are specialized Lisp hardware.
Still that was not the question. The question was why 1000 times faster computers with much more space should not be able to run Lisp applications when in the 70s it was possible to run a whole OS on tiny machines.
Actually Lisp runtimes perform not worse than the JVM.