Giphy plans to build a real business
businessinsider.com
businessinsider.com
All the best to the team to find a way to monetize, however. Seems like the advertising route may be the most promising.
Aside: two of the biggest blow-ups I've seen in social media have been between those who don't, and do, like animations. Go figure.
Unless and until user tools (e.g., browsers) put this control directly in users' hands, I don't see the situation improving.
Nor would a watermarked Gif Ad, like the one I just saw for Netflix's "War Machine" provide much more than what amounts to CDN hosting fees for Giphy's platform. Minus any content licensing.
Hiring and developing Gif talent, building a Creators' Studio and marketing any resulting new IPs falls into the same conundrum: endusers copy, share and consume Gif images freely.
As for mobile ads, its the engagement, such as redeeming a Memorial Day promotion code for Lyft, that is monetized. Not the content.
We could hypothesize and analyze the remaining possible revenue models but unless Gifs can somehow be transmuted into some sort of cryptocurrency or other store of value, I am just having a hard time wrapping my head around this one.
How do you build Paywalls for Gifs? And aren't Snap and Insta Stories the new "micro reality entertainment" channels?
Wishing Alex and co. best of luck!
It also seems that they are partnered with netflix to automatically create gifs from their content; this is interesting. But what about content providers who aren't so happy about unauthorized clips being created of their content - I would have thought giphy is a copyright disaster, should owners assert their rights.
There is no way that netflix will jeopardize their distribution licenses for a few gifs. Anything that comes from it is no doubt cleared and above board.
Giphy should be an open source library or app, or perhaps a community-supported site, that people would use on occasion. Expecting it to drive traffic that justifies a VC-scale investment will only dilute a generally useful service and cause it to fall by the wayside when the VCs pull out.
http://image-store.slidesharecdn.com/f0a87be0-b176-4d80-ae8f...
Advertising is absolutely a business model; it funds not only most of what you see on the internet, but much of what you watch on TV.
Now is it the best business model for every company? Obviously not.
Someone alert Larry and Sergey, right away!
It's really interesting, and also when I began to feel old. Snapchat filters, the popularity of livestreaming, 50% or more of message stream being gifs, etc.
It's not sending someone to the moon, but it's also not worthless. The system itself would benefit from hard technical solutions as well. Facial recognition in gifs; understanding context in a picture... you may see it as a waste, but it may also lead to discovery some new CS techniques for these things.
I'm not necessarily saying they can show a value of 600m, but I would just dismiss the whole idea either.
If at least this worked half of the time, I may say it is valuable.
Other sites (Google image search, for example) let me look at a single frame static preview, and only look at the animated versions of the gifs that look promising. That works quite a bit better for me. It's even faster, since it's hard to browse anything when your browser's become unresponsive.
They may have captured the hearts of some segments of the market, but things like that leave me thinking they've got a long way to go before wider appeal is a realistic possibility. Meanwhile, challengers are sprouting like mushrooms.
Just giving stuff away for free and expecting to be able to slap on a business model later just seems like a recipe for failure in general, only very few companies manage to survive, let alone thrive, with that start.