The article mentions Delanuay triangulation, but it doesn't mention that one way to calculate a Voronoi tesselation is to calculate the Delanuay triangulation first.
[1]: http://www.cs.utah.edu/~maljovec/files/DT_on_the_GPU_Print.p...
> If you create a dual graph of a Voronoi diagram (connect each node to every other node that shares an edge), you end up with a graph that is a Delaunay Triangulation