Hacking Soundcloud: Creating an Interactive Track
haywirez.com
haywirez.com
That said, if I was to do something "interactive" I'd probably set up some kind of site where producers could audition hooks and then make the most upvoted ones into an actual track. Or even further, let the users build hooks that then get arranged into a full track (by a producer)...
Maybe try with integrating comments that people make over sound (on timecode) to create a kind of "discussion" between users (use synthetizer to recreate human voice from text of course) ? The same could apply with the video stream but that would be more complicated and costy
Automatically making music seeks a lot tougher.
.then( (text) => {
changes to .then( text => {
Not only is it much cleaner that way, but for single-argument arrow functions, it saves you the trouble of typing the parentheses.Programmers are lazy. :)
What about an if statement checking if something is true, is it enough to just say:
if (value) { // true }
I have seen some shortened code that I did not write and wasn't sure it was valid but it works.
Also, what are your thoughts about the use of blockchain technology to mediate the price and payment for artists' creations?
Some Services Exploring the Concept:
I've been closely following both Mycelia and UJO. Also helped out bootstrapping Resonate[0] a bit. I think most of these initiatives have the same problem; they are putting a horse in front of a car - using new technology to address yesterday's model.
The reality of today's content consumption is that there are other useful, unaccounted tokens of exchange alongside money. Going forward most people will simply not pay for recordings[1], and especially not in meaningful amounts for niche content (the driver of human culture). But they can contribute a lot by spreading the word or otherwise caring. Building audience size and "metric capital" is more important than the small number of direct sales we can generate otherwise.
I think free content and patronage with money or word-of-mouth is a better model. It is working really well for podcasts, blogs and similar. It is not typical for music as we are still stuck in the cultural anomaly of the 20th century.
My idea was to try and reintroduce a gentle value connection between the maker and the audience. Something resembling a gift economy[3], not an exact accounting of debt. There are lots of good ideas to be found via anthropology.
[1] Licensing is a separate issue, a much better use case for blockchains.
[2] http://thayernick.tumblr.com/post/80563891112/do-you-wanna-k... (note this is 2014, before streaming)
[3] https://en.wikipedia.org/wiki/Debt:_The_First_5000_Years
1 - For patronage, how do you view the Patreon model?
2 - A gift economy seems good, but how do you eventually "gift up" to the necessities (food, water, shelter)?
To the second point - we are already probably at a level where basic needs could be met with relative ease, given the will[1].
[1] http://mashable.com/2014/07/07/google-founders-interview-kho... etc.