Slot Flaw Scofflaws
npr.org
npr.org
However, this particular hack was with old Novomatic games, a small company at the time that didn't do a very good job here. This is a long solved problem with most other vendors. Bugs do happen, and they're generally covered under the "Malfunctions void all pays and plays" on every machine, and software updates that casinos may or may-not update the floor. Sometimes the news reports on some underflow error, but anybody with internal knowledge realizes the credit meter just went to 2^24-1, or something like that. These are really non-stories internally.
Source: Slot machine developer in previous life.
Can expound on the hack if anyone cares. It definitely worked (this was 1990's, presumably harder now)
https://archive.org/stream/pdfy-xiVfICtkDwD1k90A/Kevin%20Mit...
It just seems very unlikely to me that this kind of operation is possible without some kind of inside man that gives the cheaters a look at the source code (or at least an idea of how the slot machines work).
Not necessary; slots are legal to buy in many states, including Nevada. Same machines as the casinos use. Read the ROM's, disassemble the algorithms...
the operatives use their phones to record about two dozen spins on a game they aim to cheat. They upload that footage to a technical staff in St. Petersburg, who analyze the video and calculate the machine’s pattern based on what they know about the model’s pseudorandom number generator. Finally, the St. Petersburg team transmits a list of timing markers to a custom app on the operative’s phone; those markers cause the handset to vibrate roughly 0.25 seconds before the operative should press the spin button.
Wired says they were arrested under a federal fraud charge. I don't know how that part works, but it's definitely illegal under state laws, e.g. Nevada: It is unlawful for any person to use, possess with the intent to use or assist another person in using or possessing with the intent to use any computerized, electronic, electrical or mechanical device, or any software or hardware, or any combination thereof, which is designed, constructed, altered or programmed to obtain an advantage at playing any game in a licensed gaming establishment... [1]
Applies to anything at the casino -- it's not illegal to count cards at blackjack in your head, but you can't use your phone to do it.
[1] https://www.leg.state.nv.us/NRS/NRS-465.html#NRS465Sec075
So any device the casinos use is illegal.
In all these cases, part of the exhilaration comes from not being completely sure what comes next. Kayak might tip, movie protagonist might take a wrong turn, etc.
In the slot machine case, the exhilaration is the 5-10 seconds wondering whether you might be the one person this month/year who hits the big jackpot. In that one case, you get an extra bonus. In the other 99.99...% cases, you merely get the exhilaration you paid for.
If you unilaterally change the transaction so it's no longer about the entertainment experience but rather increasing your chances to get the rare thing that causes the exhilaration for everyone, you're stealing -- because the rare thing wasn't actually for sale; only the entertainment value of the chance to get it was for sale.
I personally don't like house-advantage casino games (i.e., not poker) because I don't attach a lot of value to the entertainment part of it, and I understand the math doesn't make it a wise financial transaction. Otherwise I have no problem with a business making a profit from providing a good or service that its customers enjoy. That includes casinos, and that's why I think it's odd to single them out as deserving to be a target of theft.
It also happens to be false. The reason people gamble is to win money. They believe that they are lucky.
But if you can only do it with, or just choose to do it with, technological assistance, there are likely to be many laws that can apply.