It's a bet you would win. And not just for Graphic api's but asset API's.
Some engines like idtech4 (mb/ma, lwo) and anvil (max) directly use the asset formats which are created by an artsists desired application, not collada or fbx.
Some engines like idtech4 (mb/ma, lwo) and anvil (max) directly use the asset formats which are created by an artsists desired application, not collada or fbx.
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