https://michaelfairley.com/blog/i-made-a-game-in-rust/
> It consists of ~7700 lines of Rust
...
> Compile times with Rust are Not Great. This is easily my single biggest gripe about Rust right now. The build for A Snake’s Tale takes 15+ seconds, which makes iterating rather tedious. The current incremental compiler work also doesn’t seem to make the build for A Snake’s Tale’s codebase any faster.