The ideal resolution is 100 ppi, said Apple in 2004
web.archive.org
web.archive.org
Can we cut out the silly Apple-bashing on here, please? There are plenty of intelligent criticisms to be made.
Until today all the desktop monitors Apple sells hover around 100 ppi, whether they are Apple Cinema Displays or iMacs. The resolution of their MacBooks is a bit higher – the 13" and the 15" have 110 ppi, the 17" has 130 ppi – presumably because everyone sits a bit closer to Laptop screens.
Why did Apple pick that resolution and stick with it when it comes to Macs but why didn’t they have any qualms when increasing the iPhone’s resolution? And how does eyestrain figure into this whole discussion?
Solving this riddle will be easy if you don’t think so much about hardware but rather about software.
And here’s the answer: Gur evtug nafjre vf gung Nccyr jba’g trg gurve npg gbtrgure naq BF K vf fgvyy abg lrg erfbyhgvba vaqrcraqrag (hayvxr Jvaqbjf naq Yvahk). Pbafrdhragyl vagresnpr ryrzragf jvyy fuevax naq fuevax nf lbh vapernfr erfbyhgvba. Vg’f abg gur cvkry fvmr gung pnhfrf rlrfgenva, vg’f gur fvmr bs vagresnpr ryrzragf. Nccyr’f vBF vf erfbyhgvba vaqrcraqrag. Vagresnpr ryrzragf jvyy fgnl gur fnzr fvmr.
I realize they meant this and I realize they didn't say it because Apple marketing tries very hard to not confuse users with not-strictly-necessary detail (and to make sufficiently general statements to be as generous to Apple products as possible without being outright misleading, but I digress). But no, they did not say it was the best compromise they could get at the time -- they said it was the absolute best.
edit: can the two downvoters state why they don't feel this correction of a statement regarding what "Apple said" adds to this discussion?
Apple's latest 27" iMac has 108dpi. MacBook has 113dpi. Standard MBP has 110dpi.
Let us consider the claims being made.
Now: 300ppi is the most you need to completely fool the eye (similar to how 24fps is typically considered all you need for fluid motion)
Then: Given 2004's technology, 100ppi is the best compromise between a tiny unreadable display with high ppi and a large pixelated display with low ppi
And a couple other popular smartphones have been retinal at their typical usage distances for several months now.
Apparently 20/20 vision is defined as being able to distinguish things 1 arc-minute apart. This comes to 114 dpi at the 30 inches away that I just measured my screen at. And yet when I pick a small-but-generally-readable font, I can see that for example the leftmost leg of an 'm' looks different than the other two.
So I would say you want sufficiently high resolution that pixelization artifacts aren't visible, which means that adding or subtracting one pixel from a one-arc-minute item leaves it still at one-arc-minute. Maybe 2px/arc-minute would do this well enough, maybe it would take 3. But 1px/arc-minute still permits visible artifacts.
At 11 inches, 1 inch has a visual angle of about 5.2 degrees. But the exact number doesn't much matter. You can set two instances of the visual angle equation equal (one for the unknown distance and one for the definition of retinal, an inch long at 11 inches distance), and simplify to give you what similar triangle ratios would too. A length, s=D/11, for the side of the similar triangle opposite the eye, which by the operating definition of "retinal" has 300pixels along it. So, we can use s as a scaling factor, 300ppi/(D/11)="ppi you need at distance D to be retinal". Solve for D instead if you wish.
That might not even be clear with the diagram, sorry.
Ultimately, it is an aesthetic.
And of course, there's one thing about employing sophisticated motion blur-- you're not going to do it just to lower FPS. Real motion blur is quite expensive. There's really no point except for the visual coolness.