Unfortunately, Rocket does not appear to be on track to work on stable Rust for the foreseeable future.
The website stores all the content in a database, uses handlebar templates to generate HTML pages, stores the generated HTML pages in a concurrent hash map compressed with the native Rust implementation of Zopfli, and only regenerates pages after a set amount of time -- all in pure Rust. I can serve an unrealistic amount of requests per second -- just bottlenecked by a consumer-grade network connection.
If the timestamp has expired and a user requests expired content, only then will that page be re-generated, re-compressed and updated. Without this, I would have to re-generate and re-compress the content each time I get a request.