It's a multiplayer drawing site built with Node.js/socket.io. I'm already on the biggest Heroku dyno my budget can allow and it's too big of a task to rewrite the back end to support load balancing (and I wouldn't know where to start). Bear in mind that this is a side-project I'm not making any money of.
I had a lot of new features planned but now I've put development on hold. It's not fun to work on something you can't allow to get popular since it would kill it.