9 out of 10 weekend projects never get to a significant number of users.
9 out of 10 weekend projects never get to a significant number of users.
Do you remember MySpace? The big social network with hundreds of million of users that came before facebook.
They had massive scaling and performance issues. At the peak when everyone was moving to social media (almost a decade ago) the site could take an entire minute to load (if loading at all). They lost a lot of users, who went straight to facebook and never recovered.
You can say that it failed to scale, but I wouldn't say that it failed to scale technically; it failed to scale the community. Then at some point when it was already dying they started to change the layout big time I guess to attract more people, alienating the initial community.
I agree, they were different from facebook enough, that it's not all about scaling. Yet, don't underestimate the impact of having your site unreachable, when the competitor is coming strong. Not a good position to be in.