Yamaha YZ250 Dirt Bike sound effects library
watsonwu.com
watsonwu.com
They are surprisingly reliable if you keep the fuel filter clean and use no-ethanol gas.
I came here thinking, well what's news about this? Dirt bikes are really loud and libraries are meant to be pretty quiet places..
I've been wanting to make a programmatic car "vroom" noise. As in, you can arbitrarily change the speed/acceleration and there are realistic sounding engine noises. Acceleration, deceleration, constant speed, etc. I've thought of making this by stitching together a bunch of car noises, but all my attempts have ended really badly (partly because most car noises are relatively low quality and partly because they don't stitch together well.)
So how can I make realistic engine noise? I'd appreciate anything that might help (recordings, links, examples of it done, etc.)
Segment on engines starts at 26:44.
EDIT: for anyone who can't/won't watch the video, I think it's a bunch of synth and sample layers that shift at different rates as the thrust changes. He only specifically talks about a few synth layers though.
As an example: Andy Farnell's "Designing Sound" (https://mitpress.mit.edu/books/designing-sound) describes some physical modeling techniques for engines. (The model is referenced in this paper: http://www.academia.edu/14107512/Physically_informed_car_eng... which tries to improve on the model and also might contain some additional ideas).
I took a listen at the engine sample from Andy's PureData code page (http://aspress.co.uk/sd/practical22.html). The second half (where the engine was revving and accelerating) sounded pretty good to me! It might need some combination with samples, though, the idling portion kind of sounded off...
I have a Moog Slim Phatty that does an interesting/glitchy thing if you try to play notes that are too low for it, where at some threshold the oscillators slow way down. If you use pitch bend to ride the edge of that threshold, it sounds like a car engine trying to turn over, catching for a few cycles, stalling, and so on.
http://www.xoxos.net/vst/vst.html#models
Scroll down to the "virtual machine" plugin. It's closed source but there is a PDF that explains how it works, with a nice signal flow graph. You can also get a very good idea of the underlying algorithm by playing around with the parameters.
Also, since someone else is asking about generating squeaking tire sounds, xoxos also has a "friction" VST that does this. There's no audio demo so I made a quick one that emulates tire squeaking:
http://007ee821dfb24ea1133d-f5304285da51469c5fdbbb05c1bdfa60...
Edit: and while I'm at it, here's another engine sound demo using "virtual machine" (less interesting than the one on his website, but I put a bit of reverb/ambience on it to make it more realistic):
http://007ee821dfb24ea1133d-f5304285da51469c5fdbbb05c1bdfa60...
I've been meaning for a long time to get a new one, but live in the city, so it doesn't make a lot of sense to have one here.
You should do it.
College and then city life meant retiring from that hobby but my new guilty pleasure is downhill mountain biking (Whistler is one of the coolest places on the planet) and BMX dirt jumps.
I remember getting a piece of advice to do what made you happy as a kid. It worked ;-)
Price is the "craigslist price", so it's negotiable.
It was in the 70's too. I had a 1976 Yamaha DT250 and a 1974 Suzuki TS-185 as dirtbikes a few years back and they were both street legal back in the day (I had all the lights and stuff removed though so wasn't gonna go through the process of registering either for the road).
My neighbor had a '76 TS-185 registered though, kinda wanted to buy it to cruise around locally and annoy the crappy newer neighbors.
They seem to have have lotsa fun. A couple of years ago he went to Finland with a leading game developer to record people shooting cannons and other weapons from the ww2.
I guess the article was targeted for some other population on HN. Possibly the one that often looks for Yamaha YZ250 Dirk Bike sound effects library but doesn't know where to buy it form. /s