Agreed. I have no idea how order works and I don't have a clue how setting order: 1 in that part of the game did what it did.
Otherwise the game was a great way to ease in to grid.
Otherwise the game was a great way to ease in to grid.
For all elements not explicitly positioned, sort by `order` value. If two elements have the same `order` value, sort by the order they appear in the source.
So in the game, setting the `order` of the `#poison` to any value greater than 0 (the default) will move it to the end.