Gameplay looks similar (READ: identical) to Q3:TA, but an updated release would put new blood into it.
Doom 4's multiplayer was kind of lackluster, but a new Q3A should be great.
Q3 or Quake Live? i've spend quite a few (hundred) hours in Q3 + CPMA...
What's the difference? I remember Quake Live as being Q3A with matchmaking, though I've only played a tiny bit of it.
Q3 had lots of mods and different types of player run servers. Quake Live also got 'balance' changes that Q3 didn't get (like changes to LG/Rail damage)
Wasn't Quake Live just a recompiled Q3:TA anyway?
yes initially then they started balancing and tweaking stuff.
If you love CPMA I cannot recommend Reflex enough. To me no game has truly captured the spirit of the arena shooter in the same way. It really feels like the developers have their heart in the right place with a laser-like focus on the gameplay and difficulty curve that made me fall in love with Q3 in the first place.
I'm actually really enjoying the DooM (2016) multiplayer now that they've polished it up a little. It reminds me a lot of original DooM deathmatches with a few little updates like Freeze Tag from when the DooM source went open and stuff like ZDoom popped up.
It's not though, each character has a different special ability from what I understand. That's an idea antithetical to the spirit of Quake 3 which is obviously what this is trying to replicate.
Reflex is the game you should care about if you enjoy Quake 3.
Unfortunately I think it needed a re-release to infuse some more players into the game. Game is really not well populated, especially at lower skill levels