Starting a Hardware Company with $60K
cobattery.com
cobattery.com
Makerbot should never get credit for it after they chose to leave the community. Markerbot is actually a Reprap ripoff!
That said, I will be waiting for the next set of articles. This is good! :)
Reprap for anyone reading this is totally awesome. I didn't include it in my post but Reprap is an open source 3D-printer that can make itself...
It's basically the hardware version of the singularity: http://reprap.org/
Electronics and strong materials (steel mostly) are not included, and it takes quite a bit of assembly.
But yes, it awesome.
I think you're just talking about a self-replicating machine like a Von Neumann Probe. (check out the show Lexx if you want to see the hilarious end result of this)
They are a bit pricey, but there's the option of buying used - lots of people buy 3d printers, and then realize they don't use 'em and so sell them second hand.
Ultimaker is a supporter of open source hardware: https://ultimaker.com/en/blog/17799-releasing-our-source-fil...
The best 3D printer IMO is the Original Prusa sold by Josef Prusa himself. shop.prusa3d.com
3D Hubs also has a great section on 3D Printer reviews and ratings.
That being said, if you're working in the open source hardware space or just don't plan on patenting your work, OnShape could be a good option.
Of course it would still be better to keep it private until you file, so as to not lose the possibility of patents outside the US, and so as to not subject yourself to the risk that it might take more than a year to get to the point that you are ready to file.
I'm really interested in the next chapters, especially about dealing with manufacturers, working on injection molding design, choosing your materials, etc.
Also, thanks for writing this! There is too little information on building hardware out there. Nothing like the software world, and each beginning hardware developer has to start on his/her own.
We found that buying a 3D printer was essential. They only cost a few hundred dollars and instead of getting a piece for $50 in a couple days, we can print something for a couple dollars in a few hours.
For testing the final design, we still use 3D print services to get really nice prints. But for the initial iteration it's nice to do it as quickly and as cheaply as possible.
Sidenote: We also rigged up a system so that we can run the 3D printer over night and print multiple parts. We will probably write a post on that.
So, that's interesting that you found otherwise! Please definitely write more about that.
Our cases are relatively small so they can be printed in a couple hours. And during the development phase, we are going through hundreds of prototypes. (The fit has to be just right, so if a part is 5% off, we scrap it and reprint.)
Also, I love that you mention the fiddling as an annoyance. My co-founder loves fiddling w/ 3D printers so outsourcing all of our printing would take away that hobby :).
One problem with using printing companies is that they charge by volume, whereas most makers are concerned with the amount of filament they use up. This is cool if you can pack your volume with lots of designs, but it means that even a slight height increment on a big model adds a lot of the price. Then you have order minimums: 3DPrintUK, for instance, has a starting order of £40 which adds up fast.
Time isn't immediately obvious. We can rush an order online to around 3-4 days regardless of size. For small parts it's a no-brainer doing it in the lab, but for big prints there are print reliability issues, it still takes ages at high resolution and requires a ton of cleanup. And yes, fiddling is a pain, I don't mind doing it, but it can take hours to get repeatable prints.
And when I'm done with the iteration I'm likely to machine it.
I find I design within the constraints of the printer which is not ideal when the final component production method might be an injection moulding.
But having a 3d printer on the desk next to you _is_ invaluable and can help solve issues in a matter of hours rather than days or weeks.
I would still go the latter route if you have only a few prototypes to print as there is a learning curve in finding the right print temperature, time needed to sand down and refine the parts, etc.
And of course, there's nothing more exciting than, "Right here, right now."
I might have a pencil sketch or two, but I wouldn't be doing anything in CAD until I knew my idea was feasible and had some grasp of exactly how it might fit into a finished design.
What stages did you go through for the conceptualisation and prototyping of the idea? As someone in the hardware business, I know the circuitry involved is common and simple enough that you probably had little difficulty. But I'd still love to hear how you discovered what you needed where to source it.
Good effort anyway, we need more guides like this on the web!
I glossed over that pre-CAD prototyping in the post since we built those first "duct-tape prototypes" a long, long time ago. So we don't have pictures readily accessible and it was harder to remember the exact process.
To start with, I think we modified another battery case and basically stuck batteries on the back to try out swapping.
I'll think about how to incorporate that step into the post and see if I can dig up some old photos.
Have you gone through compliance testing?
Generally speaking testing labs will run a series of common tests that satisfy the various regulatory agencies. In other words, you don't have to run four separate sets of tests to obtain UL, FCC, CE and TUV. I've done this dozens of times over the years.
I've read that can get the cost of FCC certification down $1-2k and the certification time us under 5 days.
If you design your own module, then it is $7-20k, and will take 4-6 weeks. (Once you've certified that, though, then if you reuse that same module in other products it is like using a third party certified module, so $1-2k for each subsequent product).
My first company did hardware, and it was kind of an awful experience, and I swore to never do another hardware company. I got burned out from sourcing things, dealing with revisions, and working with manufacturers through the language barrier. But, things look so much nicer ~12 years later, and there are several products I wish existed that I think would have a solid niche market. But, it's still pretty intimidating.
Also, I love the connector. The case is a bit weird, though, with seemingly exposed battery? But, I'm not the target market, anyway (I have an Android device).
Yea, as I said in the post, I think it's drastically easier to start a hardware company now vs 10 years ago. And it's still pretty hard, ha! So I can just imagine what you went through.
Yep, the battery is "exposed" in that we don't have a cover over the battery. But each battery does have protection.
And you aren't the target market, yet! Making cases for just iPhone made things easier, but we are hoping to expand to the most popular Android phones.
Understandably, OnShape and Fusion360 (the HSMWorks/CAM integration in it is awesome.) is great for startups and hobbyist. But if you're trying to design some large assemblies or things with complex organic shapes, Solidworks is significantly superior in every way (I'm extremely bias since Solidworks is my favorite CAD software). I know the price is a lot for a startup but I highly recommend any company trying to get into the hardware side of things, to stick with the "foundational" CAD software because in the current CAD software landscape, the investment into these software would pay off in less than a year.
We did some of the original design in OnShape and some of it in SolidWorks. I didn't want to recommend SolidWorks for cheap work because at the time we only got it free because we were students.
We've found that it isn't that hard to start off a design in OnShape and then move it into SolidWorks as things get more complicated. It isn't ideal, but it's definitely cheaper.
Onshape monthly price for a pro licence is about 1/3 the price of Solidworks monthly (on finance), for me Solidworks is a clear winner here even though it costs more.
But, Onshape is a revolution in the free CAD space. Perfect for simple products like this ;)
Edit: added last sentence
Let me know if y'all have any questions. I would love to see this post help other people start hacking on hardware, so I'll answer anything I can.
We have some info on the connector here: https://cobattery.com/connector
Apple doesn't actually let you buy a chip that will allow for the right angle connector that we have. So we decided to design our own. It was a pretty time intensive process and we had to search for a while for a good factory. But we are happy with the way it turned out.
How many of those have you sold already?
We are actually proud that our case is slimmer than most other battery cases on the market. We didn't want our case to be bulky so we designed our own custom lightning connector that snugly fits the phone: https://cobattery.com/connector
What don't you like about the case's look?
Just kidding. The case looks fine. I'd briefly wonder whether dropping it on the metal connector at the bottom would damage it, and I'd prefer the battery color match the case, but those are just nitpicks.
We have found the metal connector to be pretty resistant. But we have one year full warranty, so if anything breaks for any reason we will send you a replacement immediately. :)
In my opinion, if we can't make money while ensuring people's CoBattery cases works, we shouldn't be in business.
Once I upgrade to the 7, I will be buying one of your cases. You've solved all the issues I hated about previous battery cases, which actually had me go back just a "normal" slim leather case.
I.e. no lip, and that I don't have to tether my phone back to the wall when I'm charging it.
Additionally, I believe this will solve the issues I've had with lighting connector wear.
I'm very excited to read about your alibaba connections and sourcing however.
We've found that a big reason people upgrade is due to a failing battery. So if that's why you are upgrading, I would just save $$ and get CoBattery now ;).
The batteries are each 3,000 mAh.
Also, get UL certified, or you're wasting your time.
So for the battery, we are actually using a modified version of an older Samsung battery (not the Note 7 haha).
That's something that we didn't want to reinvent. So we are working with a factory who has made these batteries in the past.
I didn't include more about the battery in this post. Is that something you'd enjoy reading more about?
I also wrote up a basic, but goofy, post on "What is a battery": https://cobattery.com/blog/what-is-a-battery
If you have any specific questions, feel free to email me at victor@cobattery.com
They simply need to design around a battery type - preferably one that is cheap and accessible - and let the user go from there. Maybe have the first one included, in which case the deal is just in volume discounts.
I think that's actually a key part of what makes CoBattery special. The case is designed for battery swapping and when you buy CoBattery you have everything you need to start swapping.
Getting the custom lightning connector and chip was more of an ordeal though! I'll see what I can dredge up on that process.
If you are into coding - there is an interesting tool out there for creating 3D CAD files using a software-based paradigm (that is, you "code" your object):
If you prefer something browser based:
Also:
Finally - if you want something closer to freecad (mouse/gui) but browser based:
There are a few other solutions out there as well that are open source (and note - not all of the above can really be considered "CAD" in the strictest sense of the work - freecad is really the only one, honestly) - but these are the ones I can think of off the top of my head.
How do you deal with the lightning port being used the headphone jack?
Yea, it's just friction and the pogo pins at the bottom! It took us a long time to get that fit quite right but now it never falls out. I'll give you a refund and let you keep CoBattery if you buy it and can shake out the battery :)
> How do you deal with the lightning port being used the headphone jack?
I actually have the iPhone 7 and I've totally switched to Bluetooth earbuds. And you can actually pull out the connector if you do want to plug in, but it's definitely a better experience to just move to Bluetooth.
We are working on a version of CoBattery that will have an old-style audio jack. But it's tough to source the audio-lightning components!
> 3. Find manufacturers using Alibaba (coming soon)
> 4. Picking the right partner factory (coming soon)
> 5. Scale up production at a Chinese factory (coming soon)
How much time did you spend in China to get through steps 4 and 5 ? Thanks in advance.