Palmer Luckey Leaves Facebook
techcrunch.com
techcrunch.com
https://arstechnica.com/gaming/2017/03/oculus-co-founder-pal...
> Luckey did appear briefly at a January trial in which id Software owner Zenimax Media accused Oculus of misappropriating trade secrets. While Oculus was cleared of the worst of those charges, the company was found liable for $300 million for various related charges. Luckey himself was personally found liable for $50 million in damages.
You're probably thinking of the Oculus Rift, which is another product made by Oculus (or Facebook, if you prefer, now that they've bought Oculus, the company).
The Daily Beast article isn't much help, talking about Pepe the Frog and "shitposting", with the banner picture, presumably the most egregious example they could publish, being Hillary's face with the caption "Too Big to Jail". Partisan, sure, but well within the realm of normal politics these days.
Or because someone managed to find a way to make American political dialogue even dumber.
Essentially taking comments you might find on /r/The_Donald and posting them on real life billboards.
I think I can get the idea. But could you provide an example from him?
Some people call posting humorous nonsense on Facebook or Twitter as "shitposting" as well. Doesn't add anything, but can be amusing in small doses.
I don't have any examples of Palmer shitposting, because his scheme never really got off the ground. A generic example of a shitpost would be if say, someone posted in this thread this image: http://i.imgur.com/QoZHVLs.jpg and demanded that we only post spiderman memes, instead of talking about the intended topic.
I know people expect more from their corporate leaders, but this shouldn't really be surprising to anyone given the context
Well, as the years wear on he, and oculus itself, has established more of itself from the hacker/open source vision. They’ve made enemies along the way, and many of the reasons people hate him/Oculus I disagree with.
It’s an infant field, they need to fund games to even having reasonable games. Making games have become increasingly expensive. Sure there’s a place for indie devs, but those games don’t draw the mainstreamers VR needs to take off like I, and many others need.
That being said, the things I’ve heard and seen from him make me think he does emobdy the gamergate “tech bro” (and I do use that as a pejorative) make my stomach churn. That I can’t really forgive, and don’t want to support.
The privacy aspects of a Facebook (or google for that matter) owning VR, and getting access to what we physically look at for advertising, is such a gold mine. Totally terrifying. That’s one reason my next system will likely be something like the Vive, inspite of me finding Oculus far more polished and fun to have.
EDIT: Interestingly enough I asked him specifically on an AMA if he planned on staying at Oculus, his answer was an emphatic yes: https://www.reddit.com/r/pcmasterrace/comments/40ea0x/i_am_p...
Note : I have a Vive, which I bought after researching both (so I might be biased)
Setup was just placing cameras on a desk. I don't need external headphones. Store is curated, which is good and bad. I like trusting games won't give me nausea, or turn off people to VR. In my experience all it takes is one experience for some people to continue repeating "VR causes nausea" for literally 1+ year. My boss is this person, and it's hard to get him to try rift again.
Touch, and seeing my fingers closely mirrored in VR, I find extremely polished and wonderful. Grabbing the first object in VR made me laugh in excitement, first time I did that since seeing Tuscany in CV1.
Oculus poured far too much money into paying off developers for exclusive titles than trying to compete on technology, and as far as I can tell are falling further behind.
It seems like you are cherry picking your facts, which indicates you have technology religion. So no point discussing with you.
I'm sure I came across as more argumentative than I meant to be.
More like 20 minutes.
With the Rift, I'm initially impressed with it (resolution is better, headset is lighter, etc) but then constantly reminded that this is new tech. With the Vive, it's clunkier and more pixelated (not by much) but I forget completely about all of it when I'm deeply immersed in a game.
They just made a big mistake going with camera tracking, the lighthouse solution just seems much more scalable.
Once setup I find the tracking similar. The main advantage of the Vive is the ability to track a larger space. Outside of arcades this is a bit of a non-issue currently as most users don't have that much space. A lot of users also don't tend to walk around that much or at least more tentatively due to the tether.
The Touch controllers are much better ergonomically and offer more input options. But they are also less non-gamer friendly. The Vive wand suffers from being enormous with badly placed buttons.
Headset wise the Rift is a clear winner right now. It's lighter, has a much better harness and the integrated headphones remove a lot of the faff factor putting it on. Vive is releasing kits that address some of this later in the year.
Store wise Oculus does a better job of surfacing products that will meet consumer expectations. Mostly because there are less hobby projects clogging it up and the exclusive content so far has been good. Then you can still head over to Steam, itch and others to explore more questionable variety.
A year ago he said "I don't have plans to do anything else, so no real lamentations!", that seems like less than emphatic yes to me.
But the idea of "gloves and goggles" goes back a long way - with its first real implementation happening by Ivan Sutherland ("Sword of Damocles" and the lesser known "Twinkle Box" for tracking in the late 1960s), then later work done in the 1980s and 90s by NASA, VPL Research, and Jarod Lanier, among others (which started the first VR wave).
If you have an interest in VR now, and you haven't already, you owe it to yourself to check out the history of this fascinating, if still nascent and buggy, field.
I remember buying a Nintendo Powerglove in college and hooking it up to the parallel printer port on a '486 just so we could use it to move around a couch in a virtual room on the screen (in REND386 if I'm remembering things correctly; it's been 21 years).
Anybody else remember the Amiga-based "Dactyl Nightmare" game where you stood in a pod with a goggles helmet on?
I would not describe him as idealistic or relatable. He's a self-identified Trump supporter/donator[0] and definitely has some alt-right leanings. Regardless of your politics, I think it's fair to say that someone with his political leanings is not considered "relatable" by a decent portion of Americans.
[0]: http://www.theverge.com/2016/9/23/13025422/palmer-luckey-ocu...
Also he is still young.
I'm no Trump fan but I think your points are biased and irrelevant.
It doesn't seem fair to forever conflate Palmer with Trump or assume that he completely agrees with him. Maybe his tactics and philosophy are flawed, but I don't think his intentions are. Everyone's so quick to judge, demonize and forever cast people as bad.
He admitted to funding trolling memes to support the current President of the United States? He has to go away forever now, and we all have to pretend not to like him?
At the same time, it is really, really hard to look upon this charitably when he was screwing with something with such high stakes. I get that 24-year-old kids don't take much seriously, but for goodness sake don't use your money for political purposes without thinking it through.
Heck, having millions of dollars makes me dislike him kind of like how people don't like Hillary for being successful and having millions. At least Hillary took her position seriously and attempted to look like she was trying to do the right thing, vs Palmer's 'shitpost 4 days, memes r life' bullshit.
Putting up a childish billboard of questionable strategic value promoting a candidate for president is "screwing with something with such high stakes?" Hyperbole?
Hmmm. Let's look at a slightly different statistic:
> In the U.S. army, something like 75%-80% of newly-commissioned Second Lieutenants are promoted to First Lieutenant (around age 25)
-- http://history.stackexchange.com/questions/7812/why-have-off...
What does a 2nd Lt do?
> Typically the entry-level rank for most Commissioned Officers. Leads platoon-size elements consisting of the platoon SGT and two or more squads (16 to 44 Soldiers).
And shortly will be promoted to 1st Lt...
> A seasoned lieutenant with 18 to 24 months service. Leads more specialized weapons platoons and indirect fire computation centers. As a senior Lieutenant, they are often selected to be the Executive Officer of a company-sized unit (110 to 140 personnel).
Oh. Leads 16-44 soldiers into combat, and shortly will be commanding 110-140 soldiers...
I would like to submit that letting a 24-year old off on account of immaturity is wrong and ignores their clear agency and capability.
But the cold truth is that a 2LT is an adult, given adult choices, and adult consequences.
Mr. Luckey is identical in this regard, and if, by the time you're 23, you're not capable of sober decisions- then that is what courts call incompetent to stand trial.
Many examples from contemporary and historical sources could be cited to support my argument: I selected the most sobering difference.
As I remarked above to the grandparent poster, Mr. Luckey should not be exculpated based on age alone - if at all. He was working towards setting up a propaganda group to serve extremist interests.
It happened about six months ago. That's a lot shorter than "forever". Even in Silicon Valley time...
Should he be cast out form society? No, but I sure won't support him until I see evidence he disagrees with the most disturbing things associated with Trump: sexism, racism, etc.
We need to hold people accountable instead of making execuses for them.
Otherwise I feel like you're more interested in partisan political posturing than actually holding people accountable.
(for the record, I despise both Clinton and Trump, but had I been a US voter rather than a UK bystander, I'd've held my nose and voted Clinton on the expectation of that being the lesser of the available evils)
Same with racism against people form Mexico / middle east. Sadly comes down to a matter of scale, at least for me.
This sort of stuff should ruin someone running for president, somehow it didn't matter here.
But to get to the heart of your point "enforcing laws" Legality is in no way equivalent Morality. People use terms like "enforcing laws" as a sort of dog whistle to imply we should not and are not going to be listening to minority voices.
I think that the kind of people that surrounds you also tells something more of the person in question. And it's not only the figure of Yiannopoulos that is questionable in this particularly case....
I care if he solicits money from a group of virulent internet racists though.
Dude is a world-class weirdo and an extremely bad communicator. So was Zuck, but he took media training and got..decent at it. Palmer didn't and hasn't, and there you go.
I don't know, some mistakes were made, but he was also pretty throughout in his Reddit AMAs. I think he does deserve some credit for that.
In most cases politics is a waste of time, change the world via the market and products and focus on your own success. Don't degrade your work by getting into politics, it is merely a divisive system today. Politics suck and they are past the point of grass roots influencing anything, only money works [1][2].
Palmer, like many other 20-somethings, got caught up in it. Political activism peaks around 27-30 ish, Usually by 30 you realize it is all bullshit and a waste of time other than voting and giving money to causes you believe in or that you think should win, quietly, on your own without sharing with the world your beliefs because others have differing beliefs.
Like there are still devs on Oculus, Trump won, every one with clout that supported him is now in power, and I personally had no idea
uhm yah he's probably got a lucrative VR contract signed up w/ DARPA, I think this is all show
I don't know what you're on about? Despite billions of money thrown at it by Zucks, the Vive outsells the Oculus 2:1, the PSVR outsells it by 3:1, the Gear VR outsells it by 18:1. [1]. There are still devs on Oculus (dozens of them!), but everybody sane develops on SteamVR from what I hear...
Palmer is smart to take his cash and run while he can.
[1] http://www.mcvuk.com/news/read/6-3m-vr-headsets-were-shipped...
Perhaps Palmer is able to 100% cash out all his stocks/RSUs today so he's out to do something else?
http://codes.findlaw.com/ca/business-and-professions-code/bp...
"For the purposes of this section, “owner of a business entity” means ... or any owner of capital stock, in the case of a business entity that is a corporation.
For the purposes of this section, “ownership interest” means ... or a capital stockholder, in the case of a business entity that is a corporation."
So it certainly seems possible. Note that you would have to "sell or otherwise dispos[e] of all of his or her ownership interest in the business entity" in order for this code to apply. So it sounds like it may be possible for a company to include a non-compete in an offer to buy back your shares.
Again IANAL and this is not legal advice.
I got the Vive instead of the Rift because I like Vive's room scale tracking better than what Rift offers. I could care less about any of the names or personalities behind it.
You clearly don't understand cults of personality. They're not limited to household names.
So yeah, the Reddit echo-chamber keeps the hate going long after it would normally die in that kind of community.
I wonder if he just wasn't happy with his role in the company.
If you don't know the answer to that by now...
http://www.eurogamer.net/articles/2016-09-23-report-oculus-r...
http://www.eurogamer.net/articles/2016-10-15-anti-trump-ad-a...
unless we are to enforce a standard of public apoliticism for public figures across the board, uniquely singling out endorsements on one side regardless of wealth doesn't seem like a good way to generate effective discourse
I do think Trump is an anomaly. I certainly hope he isn't a trend.
[1] http://www.factcheck.org/2016/06/clintons-1975-rape-case/
[2] http://www.independent.co.uk/news/world/americas/read-donald...
No? You don't recall the decrying of "Hollywood elites" by right wing media and supporters?
> uniquely singling out endorsements on one side regardless of wealth doesn't seem like a good way to generate effective discourse
I am only obligated to commentate on endorsements that I agree or disagree with. I have no "fair time doctrine", and nor should I have to.
This is generalized, and it's not an active campaign of literal harassment to make it difficult for specific individuals to work. For whatever reason, the Right is much less interested in seeing their political enemies suffer than the Left. Perhaps it's because the Right sees the Left as naive, whereas the Left sees the Right as human garbage.
The literal inventor of JavaScript, totally irreplaceable and undeniably the most qualified person for his role, is forced out from Mozilla over a campaign contribution to another mainstream political cause (which also won). He had silently made that contribution 7 years prior, and it was only discovered due to campaign finance disclosure laws. Major sites like OKCupid ran blackouts against Firefox users to punish them for running a browser associated with Brendan Eich. Unlike Luckey, he was not trying to get involved publicly, and only quietly exercises his rights as a citizen.
Now, the guy who "kickstarted" the multi-billion-dollar modern VR revolution is harassed and chased out of his position for committing a slightly-more-public form of heresy against the Silicon Valley dogma.
The "criticisms" are not comparable across the aisle.
What about engaging public figures in your industry who are Trump supporters?
Tech sphere: "Palmer needs to lose his job."
Why does diversity initiatives never seem to care about diversity of political opinions? Isn't a diversity of perspectives one of the reasons for diversity?
Tech sphere: "..."
I voted for Bernie in the primary and Hillary in the general, but the hypocrisy of Zuckerberg publishing his travels to rural America like he's a politician while Palmer is pushed out of his company is too much.
http://www.thedailybeast.com/articles/2016/09/22/palmer-luck...
I'm saying that it's legitimate for diversity initives to not support all political positions in the name of diversity. Yes, it's a paradox, but it's not something that hasn't been addressed.
And, yes, the Trump ticket was intolerant. You can make the argument solely on the grounds of the anti-muslim rhetoric, not to mention his running mate's public views on gay rights.
It's quite the paradox, as you'll see:
>You can make the argument solely on the grounds of the anti-muslim rhetoric, not to mention his running mate's public views on gay rights.
"One incredible Gallup report from 2009 found that 0 percent of British Muslims viewed homosexual acts as morally acceptable."
https://www.nytimes.com/2017/03/28/magazine/can-a-former-isl...
A lot of Trump voters probably don't want more Muslims immigrating into the US. Are you saying that can't even be discussed, despite the fact that Muslims don't approve of homosexuality, even in Britain?
Or what about the Muslims in the US who hold Sharia law above US law and don't want free speech? https://www.youtube.com/watch?v=PfmywzjdtRM
Are Americans intolerant for questioning if we should have more of that intolerance?
Should we not let Muslims into this country "solely on the grounds of" their "public views on gay rights"? I mean my god, should a Muslim be allowed to work at Facebook's London office based on their homophobic beliefs?
Please be more open minded in the future.
If anyone were to suggest that we should ban Trump supporters from immigrating to my country, I would be very opposed to that. I would also be opposed to denying those people the ability to hold public office, or receive services, etc., based on their beliefs.
So it's fine to be a Muslim. But if a person wants to use public forums to push Sharia law, which includes the subjugation of women and punishment of gays, I support removing their access to those forums. What goes on in that person's head, or what they discuss in the privacy of their homes/email/etc., is none of my business, no matter how odious I find it. But if those beliefs start impacting the public and are discriminatory, then the hammer comes down.
You see it as hypocrisy to condemn specific actions without also condemning affiliated people. I see those as separate things, so you can have a different policy for each. You can't punish people for something you think they believe should be done, but that they haven't actually done or incited others to do themselves.
Trump and Pence have both taken substantive actions against Muslims and gays, not based on what those populations actually did, but based on what they believe or who they are. If a Muslim campaigned for and legislated in accordance with Sharia law, I would condemn them in exactly the same way (but more strongly).
But I will not condemn every Muslim a priori even though I completely disagree with their beliefs.
> Please be more open minded in the future.
Please be less condecending in the future.
How insulting to Palmer, Mark Bolas, the Institute for Creative Technologies, and the wider virtual reality academic community.
You're belittling founders. Not all founders have to be programmers or designers.
eye roll Really? He's accomplished more than most of the folks on this site. I really really hate the "They weren't an engineer therefore they're just background noise" mentality. A startup is a team. Everyone from executives to the doc writers are important, often in very intangible ways.
And of course companies need more than engineers, Steve jobs wasn't and engineer and his importance for Apple can hardly be overstated.
There's no way Carmack would've done it without Palmer. There's no way Iribe would've done it without Palmer. But I think Palmer would've kept trying til it was done even if none of those guys got on board.
He'll be fine.
Being the first-movers in the VR space, or in the current wave of actually viable VR products, it'd be surprised if they turn out to be the dominant force in the space
https://en.wikipedia.org/wiki/First-mover_advantage#Resoluti...
In the long run, I don’t think Oculus is good for the industry. Their room scale tracking hardware is inadequate, and their exclusive titles are dividing a fledgling market. I say this as a Vive owner and enthusiast. This along with the lawsuit… maybe it’s for the best.
Yeah Vive is still better in large rooms, but the Rift beats it on most other fronts, such as controllers, image quality, atw and asw, comfort, and of course apps.
I was severely disappointed, considering how great the reviews of Steam VR games were, how much I looked forward to finally trying them out, and how primitive and demo-like the Gear VR games and apps were. It felt like the Gear VR games set a relatively low bar that the Vive should easily exceed, but sadly the games for the Vive were even worse.
If the Rift is actually better than the Gear VR, as I have expectation it is, then the Vive must be really awful in comparison.
It is nice that the Vive tracks you as you walk around your room, but that doesn't make up for the poor game quality and other issues I mentioned.
Overall, though, I think VR as a whole has a very, very long way to go. I was stunned and blown away when I first tried the Gear VR, but that sense of amazement wore off after a few weeks, and after that all the fun was in letting other people try it and vicariously enjoy their amazement. That lasted a few months, and ever since my Gear VR has been gathering dust, as it's just too much of a hassle to use, especially for long periods of time, when it gets too uncomfortable.
The main problem, though, is that all the games and apps are way too primitive, and all feel like bare-bones demos. If any of them were great, all the hassle and discomfort would be worth it, but they're really not.. at least not after the novelty has worn off.
I was a KS supporter - but I had followed Luckey for a while before on the MTBS3D forums, when he was just playing around, modding classic HMDs - mixing up the parts. He was one of only a handful of people that I could see who still played around with VR in that mid-to-late 1990s way. At the time, I thought that if there were anybody who could bring back VR, it was him.
I've played with DIY "homebrew" VR off and on since the mid-90s. I have a collection of old HMDs and other gear from the era. I've modded a powerglove, and at one time hooked it up to my Amiga and messed around with AMOS3D for fun with it. Later, Rend386...in short, I was disappointed to see VR die - so when the Kickstarter was announced, I was - to put it mildly - stoked.
That KS was the first one I backed (and not the last!) - I had high hopes, especially because Luckey had made a huge deal out of there being Linux support. With the FB deal, that was dropped, and that's when for me at least, the gilding rubbed off revealing a more base interior to the whole thing. Still, I had hoped that it would all lead somewhere.
In a way, I guess it did. More people than ever before got to play around with VR and such, and experience it all in ways that in the mid-90s I could only dream about (the tech just didn't exist at a price any normal person could afford). It was, though, a disappointment to hear that people were still having the same usage problems with this new tech that were the bane of VR back then.
Now it seems that once again, interest is waning. The hardware is still way too expensive for most people to come on board. People are still skeptical about what it is, whether it really works, or worried about side effects and other problems. Others simply don't understand the concept of immersion - or if they do, they can't seem to grasp why that would be such a great thing (I find it odd that some can't understand the idea of being -inside- a virtual world - a world of make believe, a world of dreams? One would think that would be something everyone would be gung-ho about, but I guess not).
Then to find out Palmer's true side, which - at least to me - wasn't apparent before; conservative, a seeming "I've got mine" attitude (and I don't begrudge his newfound wealth - in fact, I kinda proud for him on that mark), and bro-dude, let's support our favorite cheeto-in-chief...
And then the whole Zenimax thing.
For me, his reputation has been horribly tarnished. I'm glad he gave the whole VR thing another boost, but at the same time, it looks likely that this is the last great "hoorah" for the technology, and it will likely never get another chance again - at least not in the "gloves and goggles" classic form we've come to associate the term "VR" with.
Perhaps that's for the best.
Could you elaborate on this?
There are truly bad people in the world. People who deserve to be hated. Palmer Luckey is very far from being one of them. If you're still piling on Palmer Luckey, you're a real piece of shit human being.
Kinda makes sense. Between the odd political stuff, the lawsuit where he was partially blamed, and the general poor PR at times.
e: Downvoting because you disagree is not a proper use for your downvote button.
Adding the thing about downvotes breaks the HN guidelines in a different way (https://news.ycombinator.com/newsguidelines.html) so please don't do that either.
We detached this subthread from https://news.ycombinator.com/item?id=13998806 and marked it off-topic.
I really don't understand the Silicon Valley tech-bros that think VR has any hope. How do they not see the obvious user-experience problems, like motion sickness and limited visibility & resolution, as well as its product liability issues, like always falling down along with running into walls and breaking things? If you think VR is a solution, then we know you're a bad product designer.
The first generation of VR died out because of product-liability issues. Did those fundamental issues get solved? No.
Did you know that there are women who like VR? Who code for VR? Who work to create it? Who are on the boards making decisions about its future?
Does your "techbro" bigotry leave room for the women of tech?
It makes me think you're a Gawker commenter who accidentally found their way to a community where you don't belong. I just don't get how this kind of condescending sexism finds its way here.
I've always interpreted the term as being gendered, but not gender-essentialist; there are plenty of women who are "tech bros", because it's referring to a culture and set of ideals derived from gendered spaces like fraternities, but not those spaces themselves; plenty of "tech bros" were not members of a college fraternity, for instance. It is true that the vast majority of tech bros are men, for many reasons relating to society and gender. It's certainly possible that the term could get inaccurate, in which case I at least would favor a different one, but it works for now.
Under that definition, "there exist women who do behavior X which you attribute to tech bros" does not imply "attributing behavior X to tech bros is incorrect".
That leaves the question about whether "tech bros", such as they are, are the only people rooting for VR. I think that's fairly unlikely to be true, and yes, your points seem do rebut that claim. (That said, it's probably worth mentioning somewhere here that while women exist in VR, the industry seems to be biased towards an assumption of men, from various apps placing virtual objects at heights that are difficult for most biological women to reach, to the entire concept being based on a model of 3D visual processing that is more common in biological men: https://qz.com/192874/is-the-oculus-rift-designed-to-be-sexi... Pointing out the obvious truth that VR seems to be male-dominated is not excluding women, and your question about bigotry seems to be attacking the messenger.)
But even if it's misplaced to associate the entire VR industry with "tech bros", I don't think that invalidates the concept of "tech bros" itself.
Finally, I think it's inappropriate to imply that a good-faith participant doesn't belong here.
---
You might be right that it might not catch on but I wouldn't call it dead yet.
I think you majorly overstate the liability issues. If that were a big thing it would have exploded by now, but all and all I feel like the original Wii got more bad press over this than VR has. The things you mention are not a big problem in general.
The bigger issue for VR is the question of "What for?". It's still expensive, requires room if you want to do more than sit on a chair, and it's mostly a fancy way of playing games (with some niche examples of other things). That might kill VR, at least when sold to customers.
But it's a fundamental design problem - the fact that you're handicapping a person's environmental awareness. You could try to recreate the environment in the headset, but then it becomes more AR and less VR. (AR being more viable than VR any day..)
> The bigger issue for VR is the question of "What for?". It's still expensive, requires room if you want to do more than sit on a chair, and it's mostly a fancy way of playing games (with some niche examples of other things). That might kill VR, at least when sold to customers.
The reverse is even more compelling. You could take any VR application and create a standard non-VR version, and it would be more usable. In the end, a non-VR computer experience is so much better than VR. VR is completely unessential.
You're saying that dismissively, but video gaming is a trillion-dollar industry.
Yes, VR is expensive right now. Every new technology is. If you think issues like motion sickness and running into walls are insurmountable, then I think you haven't been paying attention to the state of the art--there's been a lot of progress made on both of those. Also they're more or less mutually exclusive; motion sickness is mainly an issue with seated VR, not room-scale.