Gcam, the computational photography project that powers the Google Pixel camera
blog.x.company
blog.x.company
I feel like the lofty language takes something away from the article. It's not like using software to improve image quality is anything new. The image stacking technique they describe isn't particularly novel. I've done stuff like that for years. It even works on 3d renderings from a path tracer. Its cool their camera is fast and provides a nice ux when stacking images, but that's only possible because of the cameras hardware.
Even HTC's relatively new technique of recording a couple seconds of continuous video as long as the camera app is open so it can provide an "instant" shutter button is years old at this point and that came out long after HDR in smartphone apps.
An alternative possibility, along the same lines, is that recording durable video is CPU bound due to compression, but a temp cache in RAM is small enough to have minimal compression requirements, so is not CPU bound.
That comes out to 16 Mpixels * 12 bits/pixel * 30 = 720Mbytes of RAM. Doable just about for a smartphone.
If RAM is a concern, by using custom silicon which can process HDR very quickly, you can start to discard the first frames before the last is taken. The hardware necessary shares a lot of logic with video compression (calculating motion vectors etc.)
https://research.googleblog.com/2014/10/hdr-low-light-and-hi...
What from that article don't you consider "normal HDR?" Because as I said, everything listed there is completely par for the course. "HDR+" is just obvious branding for standard HDR that happens to use more bracketed shots than other HDR systems (e.g. 5x instead of 3x).
"HDR+ addresses [low-light blur/noise] by taking a burst of shots with short exposure times, aligning them algorithmically, and replacing each pixel with the average color at that position across all the shots. Averaging multiple shots reduces noise, and using short exposures reduces blur."
I'm still not seeing how this isn't a fairly simple combination of existing techniques.
From the results I think they did a great job, but at least for the parts I've heard discussed in any technically detail they haven't really broken any ground in the imaging sense - what they have done is apply it to consumer electronics. They aren't the only ones doing this, mind, but they've done a good job on a mass produced platform. So that benefits a ton of people.
Really it is sort of an "obvious" next step, because physics is limiting what the sensor & optics can do while packaged in the size we seem to have converged to on a phone.
I guess this is just how marketing copy ends up being handled at companies this size. Apple constantly insinuates that they wrote WebKit from scratch, and that it constituted some sort of "innovation".
Edit: just to be clear, I like Marc just fine, but I don't see the point in excluding the team.
Disclosure: I work at Google and know the folks involved.
I have been using PixelXL since launch and every one of my friends who looked at photos are amazed by the camera (Many of iPhone Users). PixelXL made me default photographer at parties (And fact that I can share Photos using Google Photos with everyone at Party).
Pixel Camera is amazing compared to any existing SmartPhone camera.
Side Note: The only issue I have with Pixel is that its easy to break glass.
Why does my iPhone 4S take better photos than my iPhone 7? Modern iPhones photos are smeary smudgy mess. Can always tell on Reddit or Facebook when an image has been taken with an iPhone.
Luckily using RAW mode helps, which means it's some lunatic software noise-reduction in newer versions of iOS that is the problem.
Just macro in my world though. The dslr still takes better portraits, and nature shots.
Welcome to Hackernews :)
I'm actually surprised how little love the 10 gets, considering the noise made around the hardware quality of the Pixel, and the fact that HTC made both. I guess people just like the Google brand or something.
"The real surprise from these tests isn’t the winners, though — it’s how bad the losers are. In some situations, the LG, HTC and Sony phones put out pictures that loom downright unusable, something I’d expect more from a 2013 Moto G than "
http://bgr.com/2016/12/14/iphone-7-camera-vs-google-pixel-ga...
It looks like they had smudges on the camera lens. I've taken much more challenging shots than that without the horrible blur they have. But smudge any smartphone lens with fingerprints and it will look like that. Hell, smudge a DSLR lens and it will look like that too.
Is machine learning the answer to everything these days? Is it over-hyped...or should I start worrying that I don't know anything about it (as a developer I mean).
When the attendant used my phone, she couldn't tell it took a picture -- because when you press the button it's instant. She was so used to other phones taking a second or two before a picture was taken.
I wonder if there's any chance that some of that amazing software makes it's ways to pro cameras? It seems that camera companies can't keep up.
For example, the autofocus and whitebalance on my phone is almost always spot-on and perfect. My 'real' camera (a Fujifilm X100T) often gets the focus wrong, and the automatic white-balance is not as reliable. It seems like camera makers just can't keep up on the software side.
I think computational photography is perhaps the biggest change to picture taking since Ektachrome. Seriously it takes pictures with existing hardware that are better pictures and does it by applying some interesting science to the mechanisms in the pipeline. I've been very impressed with the results and how rapidly the camera comes up with the image after taking it. I wish my Canon SLR had this as part of its software load.
[1] http://www.theverge.com/2017/3/22/15029214/att-verizon-googl...
[2] https://www.theguardian.com/media/2017/mar/17/google-pledges...
[3] https://arstechnica.com/business/2017/03/big-us-companies-pu...
[4] http://www.cnbc.com/2017/03/20/google-stock-downgraded-to-ho...
[5] https://www.recode.net/2017/1/26/14402080/alphabet-google-ea...
[1] https://www.youtube.com/playlist?list=PL7ddpXYvFXspUN0N-gObF...
This is purely a technical implementation and is not novel in almost any way.
Would like to see more options for tonemapping (really like ACR's highlight/shadow recovery), higher dynamic range sensors and most of all 10bit or raw video on mobile phones.
Halide is great btw
I have a Nexus 5x. The Google camera app recently, finally, received a revision that fixed some significant bugs, e.g. crashing on "zoom out".
It also introduced ISO offset/adjustment. However, the widget to make that adjustment appears only briefly, at the top of the screen, immediately after touching the screen -- to set a metering point or to zoom. This makes that control both difficult to trigger, at the top of the screen, and difficult to use with its small scale and position that leaves one's finger obscuring the readout. On my 5x with a Pleson glass screen protector, the resulting value also tends to jump a bit as my finger is removed (1). Finally, the setting only remains for a matter of seconds, until the app clears any custom (i.e. via touch point) metering setting (2).
I like to adjust the ISO offset setting until I get the exposure I'm after on the screen. I wish the control was easier and always available to trigger, easier to use, and that the value set would persist at least until the shot is taken and preferably, or optionally, until it is manually changed back.
You finally gave me ISO offset control -- thank you! But the control is difficult to the point where I mostly don't even try to use it.
The app update also introduced a widget along the right side that displays an ungradated meter of (digital) zoom level. Beyond seeing the relative zoom setting, this control doesn't really do much that I find useful. (Actually, sometimes I find myself waiting for it to clear so that I can see my composition better.)
That widget position on the right side would be the perfect place to optionally display a touchable ISO offset scale. More real estate, making fine adjustments easier. Finger not in the way of seeing both the values and the shot, while adjusting it.
If not by default, then maybe something that could be selected in the options?
Friends really like my photos from the Nexus 5x. I'd love to have more-better controls when composing them. Thanks.
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1. My zoom level can similarly jump a bit when I lift my fingers from the screen. I assume this is because of the screen protector, as opposed to the underlying phone/app, and have come to live with it as the price for the screen protection. The jump in ISO offset, maybe because of the small size of its widget as well as its placement, is harder to control.
2. This momentary clearing was already happening before the app update. I like to take my time composing my shot, and this clearing already made doing so somewhat frustrating at times.
What do you need help with?
As far as I can see, the only bit that matters is what appears to be a hash at the end. In this case: 3ee86657d6c9. That is, https://blog.x.company/3ee86657d6c9 is the same post.
I don't know how this is substantially+notably different to how other blog platforms do urls.
This breaks a number of things like duplicate checking for news aggregators and tag suggestions for bookmarking services.
Edit: checking now it seems at keast the part before hash stayed unchanged after copy-pasting into another browser and loading. Have they changed or have I misunderstood the whole time?
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CATHOLIC