Also the objective was different - they tried to train a network that would play well against any opponent. It should be easier to train a network that exploits some very narrow weakness in specific AlphaGo version.
For example, my phone consistently beats me at chess. But I found a sequence of moves in one opening where is always makes the same mistake, and I after that I can win easily.
1. how many handicaps can AlphaGo give to human players, while still come out winning? the idea of handicap is basically the stronger player lets the weaker player a few "freebie moves" before the game proper starts. For reference, a typical professional player can give 2 to 3 handicaps to the strongest amateurs.
2. Can AlphaGo defeat a group of professional who are also given unlimited time to think and discuss?
If I recall correctly this was part of the commentary during the matches so I can't find a good source for it right now.