The only thing that I'm aware of these days that doesn't work on Windows is C++ code (but it works if you are building for Android on Windows). It's even covered in the getting started guide: https://buckbuild.com/setup/getting_started.html
Yea that's what I meant for crossplatform builds when I compared it with GN (c/c++ only, production-ready) and bazel (multilang, unstable).
Are you a member of the buck team?
Your new account only has activity on this submission.