Usability Ain’t Everything – A Response to Jakob Nielsen’s iPad Usability Study
johnnyholland.org
johnnyholland.org
One of the tricks with usability I've found is knowing which rules to stick to, which ones to bend and which ones to break.
I've managed to use Lotus Notes, too, that doesn't mean I think it was a good idea.
Your mileage may vary. I've also had folks cite usability experts who suggest that changing navigation options is a Very Bad Thing. I do it when folks go to the purchasing page. It is a Very Bad Thing That Pays My Rent And Then Some.
It's good to be consistent. But lots of sites now have an colour scheme that makes it clear which links are visited and which ones are unvisted. Generally the visited ones are a duller / subdued.
Second, another kind of device which got a no-holds-barred canvas to create beautiful and stylized interaction-based content was the DVD. The DVD menus for a LOT of titles are seriously crappy.
Even though Nielsen might err on the side of caution, he definitely has a point. People without guidelines have been producing pretty-but-non-functional GUIs before. Let's not keep the traditions alive.
I much prefer Donald Norman's work.
As a contrast to 'design around standard so that people understand what to do', Norman says 'make things beautiful and playful so people want to use them'.
Jakob nielsen is wrong and have been for a long time. Usability isn't any longer a field to be taken serious in itself. Only when paired with actual design skills does it start to make sense. As a qualifier not as a discipline in itself.
I've said it before. In five years from now usability is nothing more than another tool in the designers box on the line of grid systems typography etc.
http://www.useit.com/alertbox/20000319.html
He does NOT say that you should stop testing as soon as you have testing with five users, but rather that you should build usability testing into your development process throughout all of its stages, but especially the early stages.
http://www.useit.com/alertbox/20030825.html
http://www.useit.com/alertbox/weekly-usability-tests.html
http://www.useit.com/alertbox/experienced-users.html
http://www.useit.com/alertbox/multiple-user-testing.html
http://www.useit.com/alertbox/user-testing-showbiz.html
http://www.useit.com/alertbox/quantitative_testing.html
http://www.useit.com/alertbox/20050815.html
http://www.useit.com/alertbox/20050214.html
We have moved along way since the simplistic rule of thumb that 5 users is enough. A very good argument in why 10 is not enough is Woolrych and Cockton 2001. They point out an issue in Nielsen formula (1-(1-0.31)^5) in that he does not take into account the visibility of an issue. They show using only 5 users can significantly under count even significant usability issues.
The number of users you need is dependent on how many issues there are, the cultural variance of your user base, and the margin of error you are happy with. Five users or even 10 is not enough on a modern well designed web site.
For example if we assume that designers of a web site have been using good design principles and therefore an issue only effects 2.5% of users. Then 10 users in a test will only discover that issue 22% of the time. If your site attracts a 1 million visitors a year the issue will mean that 25,000 people will experience problems.
The easy way to think of a Usability Test is a treasure hunt. If the treasure is very obvious then you will need fewer people, if less obvious then you will need more people. If you increase the area of the hunt then you will need more people. Most of the advocates of only testing 5 to 10 users, experience comes from one country. Behaviour changes significantly country by country, even in Western Europe. See my blog post here :
This study is very useful to use as an UX designer, to see where the potential hazards and weak spots in your design is.
He is testing on users not on actual customers, there is a world of difference.
You are welcome to show any study that proves that usability testing in general equals better products (i.e. more successful products)
So downvote me all you want. It is a dying field.
If you want a longer answer you I wrote one here http://000fff.org/getting-to-the-customer-why-everything-you....