Linux becoming a professional multimedia platform
blackmagicdesign.com
blackmagicdesign.com
The guidelines ask "please use the original title, unless it is misleading or linkbait."
While I don't do it often, video editing is something that is still lacking in Linux.
I have tried a few options, but none of them feel quite right. There are always strange workflow patterns, or missing features that I think are crucial.
Reaper is good, but Bitwig is much easier to get into.
Also, if anyone doesn't know about Airwave [1] they should check it out for running their Windows VST instruments (or those from e.g. vst4free.com [2]).
What annoys me about music software, though, is the way the authors/companies have special offers which are time-bound. Free u-he VST instruments if bought within a two-week window? Eh? What about the people who already bought the software? Or did beta testing? Or... ?
[1] https://github.com/phantom-code/airwave/ [2] http://www.vst4free.com/free_vst.php?plugin=TAL-Elek7ro&id=6...
p.s. I looked at the site for answers, but couldn't find any.
I wouldn't recommend it as an iMovie alternative.
The free version is free as long as you have it. There's no registration or keys or anything. There is the chance that future versions won't be free though.
The main differences between the free and paid versions are mainly collaboration stuff like sharing things between systems and doing things remotely. There are a few other things like real time noise reduction and automatic 3D alignment but nothing a home user is likely to notice.
Is it just to reduce support costs or are there other technical differences in play here?
Products with non-upstream kernel modules have a similar problem, but they additionally have to support a range of kernels, and it's easier to just say "we support RHEL and SLES" if they think that will suffice for their customers.
Edit for clarification: it should be feasible to target libraries rather than full distributions.
Nvidia used to make their Linux drivers in part because the studios and creators of 3D software would pay them to and users requested it. This may still be the case.
Ninja edit to add high end software that runs on Linux that were used - Autodesk Maya, SideFX Houdini, Foundry {Mari,Nuke}, Pixologic ZBrush. This is in addition to the proprietary packages such as Premo (Animation) and Torch (Lighting)
Before that, they used Linux workstations to replace SGI O2s for controlling their 2K color correction machines.