Do Developers Need College Degrees?
stackoverflow.blog
stackoverflow.blog
I think there are things "every good developer should know" such as knowledge about how cpus work, how OS'es work, how some important algorithms work, some basic set theory and complexity etc. All of this is doable without a degree, but I'd probably be more willing to bet that someone with a degree knows it, than someone without. Also of course - there are jobs that are doable without knowing foundations, but I'd call those "code monkey jobs" and whether such a job constitutes success I guess depends on who you ask. And what it pays.
Most importantly, when I recruit I don't see the diploma as evidence of what they know but as evidence that they could learn, quickly. If the diploma is from a prestigeous school but says they failed math 101 four times over that would make me doubt their capacity. Being able to pick something up is the capability I'm looking for. A curious mind, with a taste for the abstract. A diploma is just one clue.
I don't think diplomas nor resumes normally list failed classes ;)
If you got a 4.0, sure put it on resume. But a 3.2 or a 3.6? Silly, leave it off.
Source: Graduated longer than 2 years ago. Never been asked for a transcript.
The usual sign is someone e.g getting a masters degree 2000-2005, and passing the introductory math classes in 2005.
It is completely possible for any person to learn foundational knowledge outside of a formal instructional setting. I personally know excellent developers who have done so. It's unquestionably possible. I firmly believe that given sufficient time and determination and help, it's possible for any person to learn any subject to any level.
It is, however, possibly true that not all people learn discrete mathematics, relational algebra, and computer architecture in an ideal manner when entirely self-directed. Or perhaps even all developers.
With all the resources available these days, including MOOCs, textbooks, syllabi, and recorded lectures from the best schools, there's a middle ground between "degree" and "entirely self-directed".
I would posit that using textbooks, syllabi, recorded lectures from the best schools and greatest professors, and documentation is still a form of self-direction. The learner is left entirely to their own direction, discipline, and environment. Perhaps the only thing that's changed in that list of wonderful resources since the 1960s is MOOCs. I thought of and considered these resources when writing my previous comment.
Perhaps I would have been best-advised to use a turn of phrase such as "self-directed with use of readily available non-instructor instructional resources". I thought such a phrase excessively clunky and unnecessary to make the point, but perhaps I was wrong.
I think this is one of the main problems of self-directled learning and why, in average, is not nearly as effective for most people unless they are incredibly motivated.
I just started playing with the idea that online collaborative learning can considerably reduce that pain and I just wrote and launched a little experiment to test it:
https://medium.com/@arielcamus/learn-to-build-a-backend-with...
This is what struck me about my formal education. While I also believe you can learn anything with enough material and dedication on your own, having the structure to ensure that you cover a set of subjects that constitute "foundational knowledge" can be invaluable.
When faced with a problem now, I can often identify at least what area of my non-knowledge it belongs to. In that sense I knew a lot less after university than before (in a relative sense).
The ninja skill you get from a very broad education isnt solving problems by applying knowledge, its solving problems by identifying them (then Googling)
When I was 18 I spent dozens of hours pouring through a university course catalogue, looking at the required courses for each degree, the prerequisite trees and the requirements for graduate degrees. It felt like a bird's-eye of the entire fractal structure of human inquiry.
Later, I realized how much sharper the view is to people who do that today. Regardless of whether or not they're a student, they can see the course catalogues online and, in the case of MIT (and many top institutions), even see lectures of those courses recorded in previous years. If you're reading this now and you don't have a very high idea what kinds of knowledge are out there, it's probably your own choice.
Another factor is that you can't skip over topics that don't immediately interest you. Some self-taught people can have that discipline as well, but it's not universal.
The teacher. Teaching/learning was always about the teacher, who knows what and in what order to teach.
You can have the same effects with the same effort as with formalized schooling if you have a private teacher, but how many self-taught developers had them? And then there's this small thing that in formalized schooling you're taught by several people, each for their own discipline. It's hard to come by a tutor that knows seven different fields and it's hard to come by seven tutors for each of the fields.
Plenty of courses have their general outline publicly available. Some colleges even share older lectures [0]. There are more-than-enough resources available for self-directed learning. Have questions? StackOverflow exists.
The #1 criticism against self-directed learning is how self-motivated the autodidact is. Most people suck at staying motivated to teach themselves. If they aren't 100% passionate about learning the subject and can keep their interest going, they will fail.
Yeah, something like educational videos we have since the VHS era, and even before that, handbooks. It's still nothing like having a real teacher.
Self-taught developer with the mentioned "foundational knowledge." I'm very strong so far as any university-level CS subject goes. One area where I have recently learned that "I don't know" is anything beyond high school calculus - having started to play around with Tensorflow. You are most certainly correct and now, instead of immediately having that expertise at my fingertips, I have to self-learn it over a month.
I'd say that these days it's easier to gain all that "foundational knowledge" without attending a university.
I would say that you're right! These days it's easier to access all the required instructional material for foundational knowledge outside a university. I would also say that this has probably been true for multiple decades. I would say that a list of MOOC courses is possibly not the same as a strong grasp of core materials, however.
Such a curriculum, while strong at first blush, likely suffers from many of the flaws of self-directed learning. It is perhaps not access to information or instructional material that is the problematic part of the educational process.
While you do this apply for entry level support engineer somewhere and work your way into development from within the company or find open source projects and write requested features, debug them when problems arise, repeat. That plus being helpful on the mailing list and stackexchange for whatever project it is almost always leads to email job offers coming in. When you have enough experience you can directly apply to developer ads and hopefully survive the initial screen for not having a degree as you have real experience, plus all those problem sets you did will help pass a whiteboard interview.
I landed a role in a blue chip and had get a great boss who taught me the foundational theory I was missing.
I didn't ask him to, per-se, but I think he just sensed I needed it.
It made a huge difference to me as a developer. So I do agree, foundational knowledge is kind of a big deal.
My top university's CS program had a linear algebra class that loaded me up with theory though like Hilbert spaces, wavelet transforms, spectral theory, abstract algebra, and of course, principal component analysis (but the latter, along with SVD, is becoming more valuable these days with data science-y type jobs).
It was more concerned with proofs and advanced concepts than applications, which was fine for me, because I already learned the applications in high school because I was bored and self-motivated. The most valuable benefit of learning all of this extra theory to me was learning how to solve problems because doing proofs isn't some algorithm like long division or evaluating a derivative that you can just crunch as a cog-in-the-wheel.
The question is whether all of that extra rigmarole is worth it in my day-to-day development work. The answer to that is "no." Occasionally, I'll borrow some code that does thing X that is tangentially related (like convolution for computer vision and deep learning), but the theory behind it rarely comes in handy because I'm not doing academia or R&D work.
Of course, your usual full stack developer job won't even come close to touching any of this, but if you're doing moonshot type work like self-driving cars, you're going to need all of this theory to really attack the types of unsolved problems you're facing. Those types of jobs are rare, sometimes highly-compensated, and inaccessible to your Hack Reactor grad.
If the problem is related to web and databases and crap then there is rarely any linear algebra (heck there are rarely even real numbers) but we didn't go to school to work with databases and web forms did we ;)
Obviously hilbert spaces might not be useful everywhere but for example, anecdotally I did stumble across one interesting problem already in my first year out of university: A drawing program needed to scale a drawn ellipse in one direction, which wasn't necessarily along one of its axes. Q: is the result an ellipse? What are its axes?
A: (I had to ask a friend with better linear algebra skills, which still bugs me): the axes will be given by the eigenvectors of the matrix involved. The math was fairly hairy compared to most other things in a simple drawing program, but it was fun and really rewarding when the math worked.
Compared to say learning direct X it's a tiny time investment and hardly worth a degree.
It's much better for the bottom line if you just use everything out-of-the-box and bolt it together with duct tape and bubble gum.
You'll keep your boss happy with your fast progress, and the bean counters will be happy as well.
Yet, perhaps there's something about that process. After all, there are aspects to a formal collegiate experience that are not neatly captured by boot camps, fora, YouTube, and documentation. Perhaps some of those aspects, like an instructional environment that values theory, are of nontrivial significance.
Obviously, it's still possible that something better can be done. This may not be the same as a better option having been developed and being on offer, though.
I have never held a dev job before, but I’ve gotten to doing some pretty serious and nuanced coding (all the way down to memory management and writing in C). They’re a really great team of people, their unofficial motto is “Google it”, and RTFM, and their program is called Holberton School.
I really hope it succeeds.
How much time have you spent on set theory or discrete mathematics?
So far, the first part (9 months) the focus is mostly on practical project-based learning and skills for developers. But we are encouraged to learn on our own. I certainly know about uncountable sets and the Axiom of Choice, but how much do I really need for the problems I am solving on my day to day?
Unfortunately, I must inform you that that is the answer I feared. There's a strong tendency for would-be "better options" and bootcamps to discard CS fundamentals and theory in favor of practical education. I am of the opinion that this sacrifices long-term practical utility for short-term utility. While seemingly of obvious benefit to those seeking jobs in the not-so-distant future, this is a penalty that mounts later in careers.
Odds are very good that your entire career will not use whatever tools this program has taught you. Odds are similarly good that your time as a junior engineer won't hinge much on abstract mathematics. But odds are very good computers will run on the same mathematics in twenty years.
Even today more interesting work (cryptography, geospatial, distributed systems, graphics) hinges on the sort of mathematical underpinnings that are generally found in a full collegiate computer science education. Of course, all of this can be learned independently, but most individuals struggle to learn crypotgraphic mathematics in such a way.
So really, it depends a great deal on what you want to do with your career. How much you know about how computers work will do a great deal to determine how much flexibility you have down the line. I have had jobs where reasonably complex synchronization problems involving work-stealing and partial orderings over a network were pretty common, and other jobs where `rails g ...` was the most complex thing I needed to know.
On the other hand though, I wouldn't presume to write my own cryptographic protocol without having the fundamentals myself. Wouldn't you say that it's actually reasonable to learn this on your own? There are so many options, paid, or free, that can help you with this. You could take a Coursera class, or follow an open source curriculum like someone said in the comments down below.
You did say "most individuals" struggle to learn in such a way, but the argument can be made that individuals studying cryptographic principles are not "most people", which, if not intelligence, shows a special kind of perseverence and dedication that will also differentiate them in self-study. I wouldn't say what you're saying is immediately obvious.
You're also right that the argument can be made that any individual who might seek self-study of advanced mathematics is not "most people" as I described previously. To that subject, let me offer a different formulation: most individuals attempting to study advanced mathematics independently struggle to learn effectively in such a way.
A non-zero number of people have set about doing what you describe with a special kind of perseverance and dedication... and wound up making rather severe mistakes. CryptoCat comes to mind. Perseverance and dedication failed to differentiate them. You may be different! It's very possible! But perseverance and dedication should not be confused for a rigorous and rigorously evaluated course of study. This becomes a significant difference when questions of scaling arise.
The world is full of options to help you learn, and I would not dissuade you from doing so. I just want you to be aware of the limitations likely to be imposed by a given educational approach.
The general need for a better approach might not be the same as a given different approach being better.
Some day most (certainly not all) aspects of university education will be supplanted by high-quality universally accessible materials. But it's not here yet.
I've just started playing with this thesis and published an article about it. I'd love to hear what you think about it: https://medium.com/@arielcamus/learn-to-build-a-backend-with...
Sure, but the risk of getting led onto an inefficient, time wasting path that doesn't give you a good grounding in the foundational knowledge is also high.
The skill to evaluate approaches to learning the information and the set of information you need to learn is not something you are likely to have without having studied the information, and there are lots of people with pet theories or financial interest in your actions trying to promote different approaches.
Step two: Package that with a bunch of people (both experienced and inexperienced) who can help with coursework and answer questions when they come up, teams of people to work with, somewhere to live with dozens of others doing the same work, hundreds more learning unrelated things (but who might be useful to you in the future), and you've got something close to a replacement for college.
Every time I think of all the extra hundreds of hours I spent learning things that didn't help my developer career and that seemed to be distractions, I tend to compare those to courses published online that have precise learning modules that are so helpful.
College just seems like it's so expensive compared to the value you get out of other sources of knowledge.
The exceptions are companies like Facebook and Google, whose hiring practices seem to really be focused on hiring people straight out of college as opposed to established programmers.
Perhaps it's too broad a generalization - I haven't worked at Google - but all the companies who ape the GAFA hiring policies are indeed only interested in developers straight out of college. And I have a hard time blaming them; college students are fairly inexpensive to hire, and there's a lot of them out there looking.
ie. Train them to be corperate zombies
It's a better evidence that they can follow steps to complete something, but is not a good indicator of the one thing I value in SEs: being self-directed in tackling a problem.
Also this varies a ton by sub-industry, over in games we don't care about degrees at all, just demonstrated work. Once you move on the sliding scale over to the larger corps it starts becoming a checkbox for HR that won't get you through the filter(most of the time).
Considering the complexity of modern CPU's and OS's, does college go into enough depth to tech them well or does it just let students think they know how they work?
(Some of the theoretical parts are even more suitable for college and equally useful: complexity/computability theory, lambda calculus, graph theory, autómata theory, ML, etc)
I hear a lot of anecdotal evidence (mostly from professional devs who have degrees) that they know a friend or coworker who doesn't have a degree.
The truth is that the system for recruiting and hiring is really based around colleges, students, and degree holders. Starting from the application requirements, you see that most applications require a CS degree (or equivalent). Then the technical interview is aimed at fundamental CS questions, most of which students are accustomed to.
So for someone self taught, face to face interactions are a lot better. But even going to events/meetups, you notice a distinct change in demeanor of the recruiter when you mention you don't have a CS degree. It really is a tiring battle just to prove that you're competent.
Do I believe that you 100% need a degree to get a CS job? Definitely not. But without one, your options are very limited and on top of that you'll need a lot of luck and effort just to get past the first hurdle.
My anecdotal evidence, looking at both my own career and a lot of developers I've worked with over the past 17 years, is that having a degree, or not, isn't a big deal.
Many are working towards abstracting schooling out of a being a developer, great.
That also means we're moving towards making being a developer a blue collar job rather than a white collar job. We're also making private businesses now the trainers of labor.
The time to be a dropout rockstar developer was in the 2000s but we're moving towards 2020 now.
The real question is meant for the generation of 13 yo now in the next 5 years. They can study software development on their own but in 10 years time, will they be better spending half of that with expensive college education or nah.
Everyone in this thread are giving out answers based on their own experience surviving the past 20 years as if what happened the last 20 years in the tech industry is where we're at right now or will be going forward the next 20.
I wrote this on hardware and software made by and improved by organizations of highly educated and highly specialized people. It's incredulous to think the future is only going to be built by Lucky Palmers and 16 yo hacker geniuses.
Software as the future is yesterday's news.
Maybe a lot of that useful hardware and software was not written or designed by people who own a sheepskin?
> It's incredulous to think the future is only going to be built by Lucky Palmers and 16 yo hacker geniuses.
Does a sheepskin enable that type of high quality condescension? I guess it's good for something, eh?
We're going to make software development into a job involving manual labor?
This will never happen, the majority of the population doesn't have the dedication and/or intelligence to be employable as software developers. I've given numerous people resources to learn how to code and none have stuck with it.
Fair point, but I still haven't seen much - if any - evidence that it's any more necessary for developers to have degrees now, as opposed to in the past. But, as always, it's going to vary by (company|geography|industry vertical|etc ), so my sample data is almost certainly not broadly representative.
I wrote this on hardware and software made by and improved by organizations of highly educated
True, but FWIW, I would argue that "highly educated" and "highly formally credentialed" are not the same thing.
I dropped out of high school ten years ago and did nothing of note between then and teaching myself to code.
Just stick with it until you land the first one and you'll be fine.
I'm sure things are (potentially) quite different now compared to the 17 years ago when I first landed a job building web applications. (My very first job was an internship - sort of - while pursuing a CS degree. My next job was after I had dropped out, left that job and was busy delivering hoagies as my job.) So that was "luck" and being "in the CS education world" when I got started.
Still, I think if I have a point, I started out in silly, minor jobs for little local companies that needed someone that could code more than they needed a highly polished computer scientist or engineer. From there I, more so, "learned on the job" the rest of what I needed to advance (and I continually self-taught by working on my own projects).
I haven't had a hard time finding something since then. I do hate the basic algorithms questions every interviewer asks, but a month or so of Coursera and I'm ready to answer all of the "Implement a QuickSort algorithm in 20 minutes" questions again.
You either need luck or you need to be willing to take a job that isn't as reputable to learn programming as a profession, once you have that many doors will open up to you.
Do I think a degree is necessary? No. I do think you'll have a hard time getting a job without one so you might as well start your own company.
These last few years have made me salty.
Like you, I also didn't have a CS degree (I did take foundational CS coursework in undergrad, and also had an MS in something akin to HCI). I was hired for my first software engineering job in SF by a couple not-very-technical founders--both of whom were rather taken with a game I had designed/developed--after completing a week-long contract job for them. No CS fundamentals interview process.
After that first job, it was very easy to get interviews, although I had to prep a bit for those CS questions. I'm now interviewing for my third job, and feel like I've taken on too many interviews, many at big name startups and big corps. Among 18ish cold applications, I've only been turned down without so much as a recruiter call twice, likely because I was missing some keyword on my resume or something.
I can go to planning offices and see the plans of any building. Almost no-one has "secret painting methods", or "secret plumbing methods".
Magicians!
(an exception that proves your rule of course)
For plumbing, building codes dictate the range of solutions that are available for any given problem, and they're not secret (but buying a guide can be expensive.) However, painters, plumbers, and other trades definitely have tips and techniques that they've learned through experience and from mentors, and you won't find much of that being given away freely. You've got to learn it the way they did, through hard work and apprenticeship. And that's ok, because those skills require mastery to use properly, and that's true in software development too.
Exactly this. My father is a civil engineer who's now in his early 60s, and he recently got to work with colleagues much younger than him.
He told me that said colleagues didn't know some trade-related stuff which hadn't got covered in university courses (like how to reinforce earth ditches when digging in mountainous terrain with probable heavy rains) but which was paramount in keeping the work going (not much that you can do once a ditch collapses because of heavy rain). He told me that in this instance he had instructed his younger colleagues on what was the correct procedure to take, but he also told me that he's got other professional secrets that he's not ready to share just yet.
I'm curious enough to ask: why?
The difference is that construction has long been a commodity industry and software has not become one yet.
Do you see musicians making samples and giving them away to other musicians for free? Sure, you can find some online but it is definitely not the norm.
Does Hollywood create stock footage and release it for other production companies to use for free?
Do photographers allow others to use their photos for free?
OSS is very unique to the software world.
I can tear apart any engine to understand how it works.
I can rip out the bathroom in my house and install a totally new one.
With closed source, I can't just rip out component X and replace it with component Y. I can't read the binary to understand how it works (Technically I could, but I mean that with modern languages, the assembly looks massively different from the original source).
With a mechanical device, you don't know the dimensions on press fits, you don't know what the aluminum was heat treated to, you don't know the silica to aluminum ratio and how that affects thermal expansion, you don't know what lubricant was used, you don't know what blend the fiberglass insulation is, the list goes on and on. It's not possible to obtain 100% knowledge without the drawings. At best, you make assumptions about material processes, what a reasonable press fit would be, occasionally you can spark test to make a guess at material composition, etc.
There isn't a "holy grail" (1) mechanical equivalent to a hexdump where if you grind at it long enough you achieve 100% knowledge.
(1) Obtaining a complete set of original drawings is, but unlike a hexdump, you can't get the drawings from the finished product.
You have all of the "what" (in an inconvenient format that will need tremendous effort to be useful for most things), but you're mostly guessing on the "why". Tons of information is discarded, and can't be retrieved. Just guessed at. This puts a good bit of distance between what you have access to in the theoretical sense and how useful it is in the practical sense.
But coming from the architecture profession, I don't discount encouraging others as a form of self-validation of one's own career choices.
My step-father and brother are both brokers, so I know how they operate, but I somehow missed how agents get a piece of the action.
There are also potential informational advantages to having other agents more tightly coupled to an agents social graph, e.g. it is easier to obtain information about seller or buyer motivation and finances through a back channel.
As coders, we do something similar. We show the code and explain how it is put together. We even talk about the theory behind the application. But for them to learn, they have to have the aptitude and the practice.
Coders have the aptitude, and they seem to insist anyone can do it too. Companies go along because it's in their best interest if this is true. The reality is that people have varying degrees of ability for handling abstract logic. Only a small portion of the population is adept enough to handle abstract logic at scale and we need that skill in more fields than just programming.
Reality seems to bear this out as we have increased the amount of recruiting every year at every level of business, school, and government, but with diminishing returns.
I believe that we offer to teach because we like finding people who think like we do (or maybe wish to believe we think the same way as the rest of the world), because we like to believe we are making other people's lives better, and on some level, because it's safe in that the returns are small enough to not threaten our own wellbeing, but maybe I'm just too cynical...
Some people are self taught and self motivated, and they are often more capable than someone whose primary exposure to development (or technology beyond consumer use) was through a CS program. That is not to suggest that CS degrees are unnecessary, but once you understand the entirety of someones experience and knowledge you will often find their degree or lack thereof is entirely irrelevant.
Of course there are some employers who won't even acknowledge someones resume exists without a degree, which I have always found silly.
It really is stupid, I would hire a software engineer who dropped out of high school over a PhD if he's better. Never understood why people care about degrees, the whole point of college is to learn, not get a piece of paper. Only excuse I can think of is that it's a sorting mechanism for lazy businesses to filter applications.
I can only speak from my experience hiring and getting hired but all things being equal that piece of paper will likely get you hired over the other applicant(s). For inexperienced folks it also makes getting those critical first positions easier, which will allow you to quickly move up, or out, in the field.
I question the validity of their claim that by omitting a degree over 60% of the job postings didn't require a degree of some sort (see my previous point). Hiring staff is a real pain when you're not one of the big boys so casting a wider net is somewhat necessary.
It may take you 10% more applications to get a single job, but that's not much if you live in an area with a lot of jobs. I have read about struggles from both sides of the fence (degreed/not) to the point where I can't take common advice of degree advantages seriously any more.
We really need to find a way to assess skills and make a great interview process that many companies can adopt, and that will solve the problem because then the CompSci curricula will have to switch over if they want to keep incoming students and graduate hiring rates high. "Who cares about your degree? Take this test to see if you're actually worth employing at a given career level!"
10% better hiring speed just does not seem attractive considering you spend tens of thousands plus the opportunity cost of working somewhere and contributing to your retirement (which for millennials is apparently very far from previous generations). Student debt is only increasing. Number of graduates are only increasing. Degrees make you stand out significantly less-so unless you are able to attend a prestigious school -- and at that point, the decision may not even have to do with the technical rigor involved. The hiring managers are playing the same risk aversion game everyone else is, only they can sometimes afford to be picky or not.
The only time a degree will become super-important is if the middle and low level jobs suddenly start disappearing. I haven't heard any doom and gloom about that, but if it was actually happening, it'd be the biggest sleeping giant of a news story for our industry.
Even then, most of the hiring that gets done will shift to people with experience and/or a degree. It's just that there will be less hiring overall.
Plus, you can always move laterally to another portion that still uses Excel as its backing store and probably automate your job away and do 30 minutes of work per day -- I'm seriously thinking about doing this because it seems easier to reduce the amount you work than to increase your salary for the same 40h/week.
It comes up on 'Ask HN' from time to time that a person without a degree is looking for a way around a degree based work visa requirement in order to immigrate for a software job. Now for a lot of developers in the US, this is probably less of a big deal since they don't have to emigrate for a high paying job at sexy company. Probably not as big a deal within the EU either. But there are a lot of other places in the great big world where it can matter and not having a degree does curtail access to jobs that a developer might want and opportunities that a developer might want to pursue for professional or other reasons.
Except in pretty rare circumstances where a person qualifies for a 'snowflake visa', a portfolio does not fill that gap. Likewise graduation from a coding bootcamp probably won't be an alternative visa qualification any time soon.
Despite their drawbacks and for better or worse, credentials provide an objective criteria for decision making and in contexts with legal implications that is very useful -- not just visas but for complying with employment laws and any other CYA context.
I was self-taught, had programmed as a job for 4 years but wanted to make a leap in my skills. Dedicating 5 years to just focus on learning stuff, practicing, all in a structured way (courses) was really, in hindsight, pretty amazing in terms of accelerating my learning. I did get an MSc in CS, but the main motivation was to learn stuff, not to get a degree on paper.
Disclaimer: EU-citizen. Studied in Sweden. No tuition fee.
FWIW, I'm studying in Canada and paying my way through school with internships.
TLDR: A degree is not completely relevant, but it gives you an edge.
Im my experience, a degree is not necessary, but demonstrating skills is harder than it sounds; a lot of interviewers at non-tech companies are not technical and rely on typical CS material for interviews (algorithms and the like). As a self-thought, I rarely paid attention to this sort of stuff (I started as a web developer) until I had a few interviews. Salary has an impact as well; even though Ive performed better than colleagues, my salary was ALWAYS lower.
The degree gives you an edge in two important ways. First it qualifies you at those places who absolutely demand a degree, whether you believe in their reasoning or not; having a smaller pool of opportunities will always be a handicap. Second, if a hiring decision ever comes down between you and a person with a degree, the degree will become the tie-breaker.
On the flip side, the places that won't consider you without a degree might be the places you wouldn't want to work anyway.
My first gig paid only around 30K/yr, but I became aware that moving jobs was a good way to get a raise. When you already have a job (and genuinely have the ability), it's pretty easy to negotiate aggressively. My next job was 70K and within two years, I was in the top 10% of dev salaries.
If I weren't willing to jump companies, it would have taken years more because (as you point out) companies don't like giving raises.
So don't let the lack of degree stop you if you are pushing ahead with making a career of it.
Lately I've been going through a lot of resumes and interviews. Out of 50 resumes and interviews not one was female so I'll just throw that statistic out there. Most are out of college but are grabbed by government contractor work eventually if they are good and the rest need to be open to learning or think they know everything and get fired a lot. We finally snagged a junior from college we like and training him but you'd be surprised the mistakes he can make or get stuck on but he just wasn't the type to learn on his own outside of his college classes and I think that's the problem.
There's also a lot of big data stuff these college grads aren't getting exposed to and then they some how jump into a job for 3 years working with a database and still don't know after 3 years how to create a index let alone scale something despite having it on their resume.
I have met great developers who never went to college and some developers who can't even ship a small segment of a product with Masters.
That being said, a diploma from whatever institution with whatever major, honors, or other kind of augmentation is simply a very expensive piece of paper. Getting a good grade in a course, or doing well in a series of courses brings about precious little practical knowledge in and of itself. And that piece of paper says very little about things that matter a good deal - like character, work ethic, and the ability to work well with others.
Relevant experience trumps everything. Barring that, near experience and a desire to learn come next. I'm big on people having a solid foundation, but my experience tells me that even the best schools turn out people with shaky foundational knowledge. People without degrees suffer the same analysis. Some are good, some are bad.
The question then is, are those doors worth opening? Most jobs ads I see with "requires degree in CS" are for large boring companies and government agencies.
You prefer working with off-shore developers? That's honestly the first time I've ever heard that.
College might get you contacts and job prospects, but I've interacted with a lot of developers who do have college degrees but because their training was relatively recently, they didn't get a lot of important knowledge about things like memory management because a huge number of schools only teach GC languages now, so I still have an edge against those with degrees since I made it a point to learn C++ really really well.
Depends on the job and the type of work applicants have done. If I want a senior engineer working on a whole new networking stack at Facebook, I don't expect a fresh graduate will fit the role. There are exceptions, but I bet that number is so small I will neglect it.
If I were to look for a junior-level software engineer, I still expect some projects he/she can proudly show off. It can be a class project, or an internship project. Having an internship in the resume is a major triple +.
Some people have 5-10 years experience but they aren't the great fit perhaps because they don't know the technology we use. I want to find people who can pick up the stack quickly but I prefer to find someone who already have the experience so we can get the most out of the new hire right away.
I only have a few years of piratical experience in the area I focus on, but I am already considered senior. In the end your ability to grow as an individual is very important. Having 20 years under the belt is great advantage, but that doesn't mean a young engineer with 3-5 years experience isn't as strong.
When I consider hiring someone, I look at
* the resume (long resume is a negative, because I really don't care what you did 10 years ago, you can tell me that during the interview, not during the resume screening. Please also have a consistent formatting).
* internship / project
* experience and technology familiar
* ability to interact with me like we are building a tent together
I encourage people to get a college degree. As a student get involved in either a research project, or join / start ACM club, or do anything to help yourself marketable like giving talks or volunteering at tech meetup which will allow you to use your technical skills. College degree is not a necessity, but it does provide an unique experience.
Have you ever seen a situation where having a degree counted against you when applying for a job?
It's harder without a degree, especially getting the first job. And your jobs might pay less in the beginning (mine did not, but that might not apply to everyone.) After that it gets easier, but even now in my mid thirties I get turned down because of that - but it doesn't bother me much. There's a lot of developer jobs out there and I still end up getting to pick among several. I was making six figures by my second job, but I have no idea how common that is.
A degree costs a lot of money and 4 years of your time. You should give that a good hard look, because if you're dedicated and you love the work you can progress much faster on your own and it won't cost you anything - in fact you will likely earn a lot of money during that time. If you prefer to veg out after work every day with your choice of drug or tv, forget it. You're going to need all the help you can get, go for the degree. If you're going to put in the time and effort you'll quickly surpass your peers and get the best jobs - with or without degree.
But the biggest thing I did for my career was move to Panama where there's no tax on foreign income. I worked five years in a remote job and paid off my mortgage.
Do you need a good working knowledge of what a degree covers? Ideally yes, in practice only parts.
Do people with degrees come out "knowing" what they covered in their degree? often partially, bits are almost completely forgotten as the significance of concepts wasn't really understood till much later.... even if you got A's
But, ideally, if you go in to a degree, highly engage with the content, it gives you a structured approach to many ideas and is a great basis for many kinds of programming applications.
Can you get the same through being self taught? sure. Though I do see that people won't teach themselves things that don't seem relevant, perhaps some of the mathematical foundations, etc. Which they often don't directly need, but it does limit the brains innovations about possible ways to attack various problems (to be fair, this is the stuff some people with degrees tend to forget). Then, of course, some people teach themselves many things, beyond what a degree would give them.
32 years and counting as a developer, architect, and dev manager. Not one hour of college.
I'm mostly self-taught, but did go to a magnet computer science high school in Milwaukee.
To get any job? No
To get some specific jobs? Yes
To learn how to program? No
To learn computer science? Technically, no. But may be an easier path for most than self-study.
For instance, it's very common for electrical engineers to work on software development and they tend to have a good grasp of how things work in the lower level, but when you start moving up in the abstraction ladder, the discussion starts to become harder. Compilers, types, and generally anything that is more related to math or "formalization" is not within their standard knowledge.
It could be argued the same could be said about some with CS degrees as well - category theory, what? - but that usually is a sign of a lacking education. A good electrical engineer does not need to know about context-free grammars, same cannot be said about a good computer scientist.
This is usually a problem when discussing solutions: "How are we going to solve problem X?" tends to be approached by a computer scientist from the POV of algorithms and the concepts involved (for instance, CAP for distributed systems, and how to deal with conflict resolution, etc) and then search for tools that match the criteria. OTOH, most of the time people that don't have the understanding of this area would want to choose a tool that best fits the problem by its description, without thinking about the underlying algorithm and the implications or trade-offs.
I also had some issues when discussing languages and paradigms - it's hard to evaluate the available options when you can't see the concepts and understand what they provide you with. Most engineers don't have the slightest idea of what is logic programming, though it is essential to a good number of fields in science and industry.
Either way, I don't think anyone should be forced to have a degree to be able to work with software, only reservation I have is when people say it doesn't make any difference, as "programming is easy, anyone can do it and understand anything without formal education". Sure, surgery is also easy... the hard part is to keep the patient alive.
I assume numerical analysis, probability and even assembly are subjects most people from engineering would already have some familiarity with.
More specific subjects include relational algebra (for relational databases) and AI concepts like neural nets.
However, if both candidates have several years of relevant experience, it is more of a toss-up.
Will having a college degree hurt your chances for getting a job? Not likely.
I'm a developer, and I have a post-grad EE degree in addition to undergrad CS. It's surprising to me how often the EE material and math is useful in my job.
I wouldn't tell anyone to go get a Masters in EE in order to be a good dev, but if you have a realistic option to get a degree without saddling yourself with crippling debt, get the degree.
It's likely to help and unlikely to hurt.
College degree is the easy way.
For me it is useful to understand how a computer architecture, operating system, complexity theory, discrete math and calculus works. It doesn't give tangible knowledge for the everyday work, but transformed my view so I make different decisions that I would make without these skills.
But there are wast amount of quality materials that are accessible for free on these topics, so no, you don't need college degree (whatever it means; Bachelor?) but you need the skill to be a good software engineer / developer.
even if you define success as being the owner of a business, starting in a job will help you learn a lot about doing business
One of the obstacles with he thing hired out of the coding schools is that employers don't know even if you're "current" that you aren'the just equipped for their ephemeral needs.
Then you die.
The promise was bolstered by the returning GIs of WW2 who took advantage of the GI Bill to go back to school. Every generation there after took to that prototyping.
Earn a degree, get a job, buy a house. Repeat.
But in 1996 a very curious thing happened.
The folks that commercialized the works of academics and scientists started to take off and get attention.
Thereafter the work in the industry started to outpace the output from academia.
You want to build a dot-com business? School wasn't going to teach you that. You have to go learn it yourself. You would be stupid to stay in school.
This held true so much that in the early 2000s, when the risk of NOT having a college degree made dropping out to pursue your tech dreams an actual proposition.
But we're flipped now.
In 2017, schooling has caught up. What's discussed in the latest industry is discussed in the class rooms. And not only caught up but been condensed to mere months. You want to build a website? It makes more sense to go to a technical school or college, participate in the college level entrepreneur safe space, or leverage networking.
You would be stupid to not have a college degree.
But now the high cost of college is more of a privilege than anything else.
Good luck.
I didn't go to college. I've never been asked about my education during any hiring process. I've worked on several phenomenally successful products, and I'm quite sure I've been considered a high performer at every job I've had.
I've worked with a dozen people like this, often at big companies with highly technical developer cultures. I know a few no-college developers whose knowledge of our mutual specialization is so deep that I have a hard time following them.
As long as demand for talented devs is like it has been so far, the industry as a whole can't afford to exclude any.
If you're wondering whether you need a computer science degree to build your own iPhone apps or launch a SAAS, the answer is no. But if you want to work for large corporations or SV startups as a Software Engineer, then it's almost a hard requirement.
I could care less about what people learn at colleges or how someone without a degree could know more than them. It's not the knowledge that I'm after, it's the person.
Someone with a college degree has shown they can make a long term commitment, take on a large and complicated task and see it through. I know that for at least four years they have been exposed to individuals who are at the top of the industry and have learned about CS with peers who share the same interest and are now their close connections.
Although all of these might be true with an individual without a CS degree but the odds of that is so miniscule that I believe it's not worth taking a chance.
Just my opinion
I didn't say that. I said the odds of finding an engineer without a college degree who can prove to me that they can commit and achieve a long and complicated personal goal, have been exposed to individuals who are experts in the field and have built a network of colleagues who also share the same personal traits and passion is miniscule in comparison to someone who has a college degree.
This doesn't mean someone with a college degree gets an easy pass. It just means I can make certain assumptions that I cannot make for someone without a degree, and given the importance of hiring, it's a chance I don't I would take.
I know anecdotes don't mean much, but I'm sure you went to school with people who didn't give a shit, and I'm sure you've worked with great engineers who didn't go to college or have a non-CS degree. Obviously it's up to you who you hire, but I'd encourage you to give a couple non-degree candidates a shot next time. Just ask them questions about the stuff you've mentioned here. Tell me about some projects you've worked on, what are you passionate about, how do you keep up with current technology, etc. It's not that hard to make sure someone meets the same baseline of "you're committed enough to not drop out of college".
> I know that for at least four years they have been exposed to individuals who are at the top of the industry
The chances of all of those students being exposed to "individuals who are at the top of the industry" is pretty much nil (I'd even argue that folks who fit that description are not to be found in most, if not all, universities).
> peers who share the same interest and are now their close connections.
Those close connections with their peer groups is going to provide, IMO, pretty much zero value in the short term. That's a recipe for an echo chamber where programming memes are passed around and mistaken for wisdom.
In the long term, as they gain experience and learn about the real world, that's when those peer groups are going to be valuable. But by that point, if you're still looking for that CS degree, you're looking for the least valuable part of their experience.
It's not perfect, but when you're hiring you're taking a chance and have to hedge your odd for success.
> The chances of all of those students being exposed to "individuals who are at the top of the industry" is pretty much nil
It's higher than someone who is plowing through online courses and YouTube videos.
> Those close connections with their peer groups is going to provide, IMO, pretty much zero value in the short term.
I would have to disagree with your opinion. Being exposed to other individuals who share the same value and aspiration has plenty of short term and long term values for the student and the individual that hires her.
In short term, when you hire a new grad who is a great fit, odds are his friends from college would also be a great fit.
In long term these individuals and their network "gain experience and learn about the real world" concurrently. So their network expands much faster than someone who is picking up the trade on their own.
*It's basically CS minus the math.
As far as I know academia has no pay and no stable career prospects for a student like me because I'm not the top-of-the-top of my class, just slightly above the average, but at least there is a promise of a chance of doing something interesting that might wider humanity's perspectives and maybe even help us. With real technological progress.
I don't think the program is worth the massive investment getting put into it. There's obviously superior alternative structures - proctored algorithms tests to filter for IQ/ability, which qualifies you for a year-long apprenticeship with a working programmer.
Thus missing jobs that include "Masters" or "Phd". In certain fields, (such as compilers) jobs that require an advanced degree are quite common.
I have also been doing a college degree part-time online, it will take six years in total, but I am working full time so I don't need it, but just want it to maximise my potential.
I am three years into the degree already, so only have three left. I am 21, and my friends are all still at college, so feel like I already have the upper hand.
Just need to get some good content on my GitHub profile!
In contrast, an engineer or computer scientist capable of working as an applied mathematician definitely requires an advance degree. I laugh when webdevs call themselves engineers.
Why would you think this? Do you think everyone who has a degree in CS understands algorithms, compilers, type theory, PL design, or operating systems at a deep level?
Why would it be impossible for a self taught dev to learn these things? I've been in the industry for over twelve years and have found no correlation between degrees and deep understanding of CS concepts. Some with degrees have it, some without... shrug
"Fine, you're a webdev, but you'll never be AN ENGINEER."
The really funny thing is asking a computer scientist to engineer a web page.
It depends, as it is not the same to be a first aid officer to a dentist, a physiotherapist or surgeon. In some cases you need a higher degree than in others.
The same with software development, IT, etc.
If maximizing the number of doors opened were the best choice, then a logical extension to "Do Developers Need College Degrees?" is "Do Developers Need A CS Degree From <'best' CS school(s)>?" Clearly they don't. When we're given infinite time, energy, and other formerly finite resources, I might feel differently.
Having a degree definitely helps me get a lot more interview opportunities than my friends who come out of a coding bootcamp.
That being said, when hiring for a junior role, it's hard to spot the "right stuff" on a resume. If you figure out how to spot that, let me know :). Or keep it a secret and sell me that as a service! There's a reason that currently most recruiters can't charge a commission for placing junior candidates. It's hard enough for you to spot the junior dev you want to hire in a sea of applicants you've never spoken to. A recruiter who isn't you will have an even harder time figuring out what you want.
Is it a pre-requisite? Generally no. But the word 'developer' is very broad. Putting up wordpress sites? Definitely not. Developing real time systems in rockets? Definitely helps. Mostly though there are a lot of developers out there looking for the next big thing and having a degree differentiates you from people without a degree. It says you can take a multi-year project and see it through to the end. Shipping a fairly complex product has the same credentials, there is a lot of scut work you have to do when you ship a product just like there is a lot of crap you have to do to finish a degree, the big signal here is that you can do all the work to get the project done and won't stop when you get push back.
The second aspect is skills learning, here again a shipped project will help you get through a lot of the challenges for that particular project. A CS curriculum puts you through a bunch of material that is known to be fundamental. So people who have shipped a wordpress site or a Heroku project have an understanding a some of the things that have to be done when shipping such a project but no idea about the things that have to be done to build a new interpreter (for example). It is faster to develop expertise on a single topic by shipping product related to that topic, it is faster to develop tools to let you handle a broad range of topics by learning from a curated curriculum that is designed to be as wide as possible.
And then there is the limit question. In my experience people are mostly self limiting, which is to say the tell themselves "I couldn't figure that out, especially not on my own." So a college program typically has some history about how people went from not knowing something to it being part of the curriculum. And if you're lucky that rubs off on you and you develop a sense of how to get from not knowing to knowing. (that is the essence of science, getting to the right answer when there is no textbook to tell you what the right answer is.) As a result I've found people who are curious and stubborn and refuse to believe they can't learn something do well either way, but a college degree can sometimes indicate training in how to figure out the unknown. Whereas people who are self taught at one thing may become stuck when that thing is replaced by a new thing.
I often rail against "milestone" thinking as in once I have this milestone then I can make the next milestone. Especially when it comes to learning. Humans are a bunch of experiences and learning wrapped up in a personality. Their ability to learn new things is unparalleled but only if they have the right tools in the toolbox.
If you work to develop those tools, you will always be able to learn new things and be relevant in a changing world. If you learn only a few things and don't change you will become irrelevant as the world changes. Does anyone 'need' a degree to learn something? no.
The time to ask that question is when you're 38 years old, married with two kids and the wife home raising the youngest one. Then you're laid off. And it's 2000 or 2001. Or 2008 or 2009.
Companies need people now so it's in their interest to tell you to leave school and work. You're on the hook for your future, not them.
Is it a job that requires a lot of skill?
Any job I've seen that is highly skilled and not in the "get your hands dirty" kind of way usually has a degree behind it.
I've seen many kind of engineers without a degree. It's not like you couldn't figure it out on your own for any kind of engineering. The two main problems are commiting enough time to learn it on your own and getting a company to take a chance on you.
You can do it without a degree but it will be a lot harder to learn enough and to get your foot in the door. If someone takes a risk on you, you'll probably get paid like crap for a few years too.
Is it worth it to do that or just spend 4 years on a degree? Most of the time the answer is a degree.
Computer science isn't any different from any other branch of engineering even though developers like to think it's so special
A person can go from zero knowledge to landing a full-time non-entry software engineering position in 3 months. Many of my friends have done it and I am in the process of doing it right now. I just started learning in December and I am in the final stages of an interview for a Software Engineer job at Big Name Tech Company that I fully expect to receive an offer for.
Coding is the easiest and highest paying profession in the world today. Everyone should do it.