The prefix wouldn't necessarily be only a single character. For example, using a "p" prefix for pointer values was a common convention in Microsoft ecosystem projects where Hungarian notation was probably most popular. Thus a pointer-to-char (char*) parameter might be prefixed with "pc".
But yes, the fundamental idea was to convey information about the type of the variable as part of its name. That convention has mostly died out today, probably due to a combination of IDEs being used routinely in the ecosystem where the notation was most popular, and more recently due to modern languages having better type systems that enforce the rules objectively instead of relying on a convention.
Ironically, with the popularity of dynamically typed languages today, we sometimes seem to have regressed to a point where interfaces to functions aren't always clear, and lots of avoidable bugs creep in due to passing incorrect types of data around. The emphasis on rapid evolution and ad-hoc/organic design we see with a lot of "agile" development processes isn't always helpful either. Put those together, and you almost have the complete opposite of the systematic design and robust processes advocated in the slides here.