They could get further into the home entertainment category and probably drive higher priced sales to the Play store.
They could get further into the home entertainment category and probably drive higher priced sales to the Play store.
Remember this?
https://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of...
A failure.
ChromeOS will run Android applications. I don't think there is that much room or market for yet another console system. Even the XBox one isn't selling as much as Microsoft wanted; the PS VITA is barely selling outside Japan and the Switch may be the last console for Nintendo if it fails.
These things all exist in the Android ecosystem, but they're either built by 3rd parties or not really promoted.
You are suggesting https://www.android.com/tv/?
You might be jumping to the wrong conclusion about why your first post got a downvote. I don't know, and didn't downvote, but I imagine it could be due to talking exclusively about Android & Google in a thread about Nintendo dev kits...
I probably phrased it badly, but I am actually curious about what people think Nintendo's place in the market should be.
Making a new $300 console targeted at casual gamers doesn't seem the wisest move these days.
I would probably say that the Wii was clearly targeted at casual gamers a couple of years before the first Google app store even existed, so this is not a new trend. I would probably also say that since the iOS & Play stores recently exceeded Nintendo's revenues, doubling down on casual gaming may be the right move or even the only market to go after.
I don't know how to claim what Nintendo's place in the market "should" be, but there's no denying they've long been one of the dominating players, and that they still are, even though they've had a decade of decline. The Mario & Zelda franchises are still well loved and unrivaled in longevity by any other series.
Which I guess is everyone's console strategy, but it feels like a questionable one when there are so many casual alternatives on mobile. It also doesn't seem like a very consumer friendly strategy to me. With the Wii at least they tried something new and there actually seemed to be a reason to make a new console besides making money for Nintendo.
Are you planning on making a game for the Switch? Are you waiting to see what sales numbers are like? What would it take for you to make a game there?
I'm not even going to joke about anyone making an Android TV focused game.
No plans to develop for switch or Android tv. More than anything having to do with the consoles, just because I'm doing web dev at the moment not games. Picking a platform is a big problem for developers, and why so many release on all platforms, so I'm glad I'm not worried about it.
I enjoyed wii dev for a stupid reason: because you had to do so much old school low level kind of stuff, there was some nostalgia in it. But it was also painful and nowhere near as nice as Xbox dev. Sounds like the switch dev env is modern.
Games made for a touchpad and finger don't translate well to controllers, just like controller games don't always translate well to touch pads.
It seems like the only reason to get the Switch is platform exclusives, which has always felt like a gamer-hostile move.