Today's db optimizer builds a set of execution plans and chooses the best one based on "cost". Number of rows, memory access vs. disk access, and other things factor into this cost. Also, the higher the number of joins, the greater the number of plans. 7 joins would be 7! possible plans +. This has to happen fast, so db optimizer cannot generate every possible plan and pick the optimal one. There's a body of research to delve more into how it does this. The point is that the optimizer does real work, as fast as possible to generate the execution plan (they called this dynamic programming in one paper I read).
The LINQ interpreter on the client would have to retrieve the statistics from the server's tables and indexes of interest and perform the same operation as the optimizer (costing more network and some db cpu). Next it would have to send back the plan to the db executor in some way. This plan "marshalling" would cause more network traffic, requiring the executor to "unmarshall" the plan costing more CPU. This is less efficient than the current scheme.
Alternatively the LINQ language could be implemented on the database but with its own inherent difficulties, but in reverse.
Once a plan is cached and is reused, this inefficiency goes away to some degree. So there could be a possible mechanism for the server to send back to LINQ client a hash identifying the plan if it is cached and then have LINQ only send the hash with parameters to the DB on next execution. (You would have to see if this isn't covered by some patent of course!)
The constraint is the network connection. If the network connection between client and server were faster and bigger than the data bus on the computers, then it would change the equation significantly. But longer distances means slower communication all things being equal (lightspeed and all). So a network connection being better than the data bus would be inefficient and quickly remedied in a competitive marketplace.