There's still no killer app for AR, but that may be a price point problem. If the HoloLens was cheap enough for Pokemon Go, it would sell quite well.
VR may be stuck in the FPS game niche forever.
There's still no killer app for AR, but that may be a price point problem. If the HoloLens was cheap enough for Pokemon Go, it would sell quite well.
VR may be stuck in the FPS game niche forever.
I increasingly feel like it will take a fashion-forward approach like Apple and Snapchat have done in their respective areas to make these devices hip enough to truly gain mass market acceptance.
The wires on the current VR setups are a nightmare, as is the requirement for a $2K PC setup.
The HoloLens is great, but it doesn't really seem to be designed for gaming. Games are cool to demo in AR, but less practical I feel, given the requirement of meshing with the real world. Meanwhile, gaming in VR is taking off decently, and the FOV in the current generation of VR devices is much better than what the HoloLens has, and that's a pretty big deal for gaming.
Also, wireless is almost here for VR headsets: http://www.roadtovr.com/tpcast-wireless-vr-htc-vive-relased-...
The wires are annoying I agree, but not really a "nightmare".
That was my experience when messing with the Rift dev unit I got a couple years ago. It was more an excuse to buy a new video card than a need for a whole new computer.