Don’t bite the shit sandwich
unicornfree.com
unicornfree.com
That's the other side of 'free' - infrastructure is super cheap these days. If you build it because you think it is awesome, there's usually no need to get VC to rent servers.
Really, though, if you want to make money rather than just cover your costs, charging money for what you provide is the obvious choice.
My personal goal is to have a conventional 'charge money for goods and services' business that is successful enough to support me and my crew while we work on a few free 'because I think it would be awesome' boondogles, because that sort of thing is a lot of fun, you know?
If you just wanna have fun, don't twist yourself into a pretzel trying to "monetize."
EDIT: Clarity!
The critique of free isn't that you can't give away a piece of candy to smooth over business, but that free isn't a business model.
That said, I personally have a few projects on the back burner that directly compete with craigslist in a very limited way. it /can/ be improved. I'm just saying, for most of the space, by resisting the urge to 'make it better' craigslist has ended up being the dominant player because craigslist is the best. being light on features has kept them from screwing it up too badly.
Btw, I have never clicked on a google ad. Not once. I also now have adblock installed. Monetizing useful but free services is a tough problem, not to be dismissed.
Nutella is delicious! It's a chocolate hazel-nut spread. :)
In that sense, figuring out how to monetize good but free services is a non-issue because you won't be building a good but free service.
There's also a good reason to believe that lots of people WOULD pay for something like Gmail.
Remember people trying to sell off invites back in the early days?
More importantly, having a direct line to the company controlling their email -- attached by money -- is a very appealing prospect for people who understand that free is dicey.
In the mean time, I'm making a lot of money selling things where there are tons of free alternatives. People don't pay for content? I made $40,000 writing & selling an ebook about rich web app performance.
I'm hardly the only one.
Lots of people would rather blame the market, blame the customer, or blame the economy than consider that maybe they didn't do due diligence.
I'll be writing a lot more about that in the future.
It's a bad idea to look at a behemoth like Google, who operates on completely different physics, and decide to model yourself after them without knowing the full story.
They are also clearly trying to cover ALL the bases, to have everybody sucking at their proverbial info-teat. They want you to store your calendar, docs, contacts, phone, videos, status updates, internet reading, spreadsheets, etc., etc., all on their servers.
Did you know they used Goog-411 to collect spoken phonemes to improve their auto-captioning of YouTube videos (so they can search them)?
This is clever… and largely unknown… and slightly scary, since it shows on the kind of game they're playing.
OK so this is totally off-topic. My point is, if you don't have the capital of Google, or their 30-level thinking, charge money! You can make a really good income. :)
Source?
Anyways, I have a couple of ideas kicking around in my skull. Right now I'm trying to get some work so I can fund them with my salary though. One idea relies on ads for money, because no one in their right mind would pay for such a simple service. The other two are direct sales things.
Also, after reading the article, I became curious about which "fucking awesome" products the author (you?) is selling. I didn't see any links on the page to them.
My main products now are:
http://letsfreckle.com/ http://jsrocks.com http://yearofhustle.com/
EDIT: I also do in-person (and soon, online) JavaScript training (http://jsmasterclass.com)... and I have quite a lot of free not-for-money sites you might recognize, including http://twistori.com and http://everytimezone.com
EDIT: I am a linkwhore.
The fancy word for that is "meretrix" (or the Latin "meretrice" for maximum pomposity). A word like that suits your style, even if the definition doesn't :-)
The reply button only shows up after some amount of time, which increases with nesting level.
But I think a lot of the community sites can't charge money. I don't see Twitter, Reddit, StackOverflow and other such community sites gaining nearly enough users that way.
Granted the network effect is still in effect, but it could be a killer freemium.
I guess the thinking is that your so impressed with gmail for personal use that when you do start up a company you will use them for your business.
You've made this point in your comments, but offering a significant amount of content or software for free can be considered advertising for your paid product, and is practically essential for survival on the web anyway. Paywalls are last century; people want to be handed things now, and if you hand them things and give some slight nudges toward a premium account for extra features or whatever, that works fine, they just don't want to expect to be told anymore "$30 before you get to play". And honestly that's never been a good strategy, and it's even worse online, because it stops word-of-mouth, it stops search engines or other interested parties from indexing or trying your product, and just generally greatly reduces visibility.
Freemium is the way to go. There is no shame in charging for a good product, but keeping things under lock and key is not ideal either. You want to provide maximal "viral" potential, which is accomplished by making the bulk of the product freely available and accessible, and you also want to make sure you get paid in a good number of cases, which is accomplished by operating your free product correctly.
But I think under the talk of freemium, the important questions get lost. Freemium - it's so easy, you give part of it away for free, and part you charge for. Right?
But what do you give for free? What do you charge for? How do you convince people to pay?
Those questions typically go completely unaddressed because of the assumption that money will, magically, appear somehow, with enough viral growth.
People treat the free part of freemium as if you can just slap it on like Sriracha sauce, and improve everything. That's simply not how it works.
Freckle has an extremely limited free plan and we sort of hide it. It is freemium but it is so limited it irritates some people.
But, based on the way other SaaS entrepreneurs choke on their coffee and go "Monthly?!" when I tell them how much we earn per 1000 accounts (total), that extremely limited, fairly hidden account works extremely well for us. :)
And, for the record, I believe the best free-mium strategy is to give away related content, not the thing itself. Give away the occasional cheese stick or cup of cocoa -- not the milk, and not timeshare access to the cow.
Could you elaborate on that? What's the use of your free account, if nobody uses it anyway?
It's like clipping coupons: you segment your audience by price sensitivity by making the cheap people (poorer leads) work for their discounts.
I have my own thoughts on this: http://fireworksfactory.blogspot.com/2010/05/hacking-on-dyna...
I don't agree with "always work on your best idea." My philosophy is "always work on the your best idea that is the nexus of being fun and earning you money soonest."
That's why my first SaaS is a time tracker, and not the giant perfect project management suite that lives on in my daydreams.
And the best reason to avoid VC is not so you can feel like an underdog, but because A) it's often a pyrrhic victory, and B) you add one more cook to the kitchen. I hate anyone telling me what to do. A VC is a client, in another form.
We're going to do it though. In our case we had the idea for the business before the idea for the product. I would not suggest doing it that way again, but that's just the way we were thinking at the time.
Only, clients give you money that you can use in any way you see fit: Grow your business, buy a West Coast Freeride bike, save it for a rainy day.
VCs put money in your business and then take your business for themselves and decide how to spend their money. It was never yours and never will be. If you wind up getting a big, big payday, you might get some of that money. But you'll never get a penny from the VC.
Thus, I would say that while there are excellent reasons to do business with a VC, if we are comparing them to clients I would say they are more demanding than clients while paradoxically giving you no money at all.
But you really pounded the financial nail into the coffin there :)