Isn't this the way you're supposed to do open source? Post code early and often for comments?
It seems like a ridiculous requirement that to show a sketch of what they think a web API should look like for next generation 3-D graphics they should have to design an entire shader language that's different from the one they already have.
It's just a placeholder. They didn't even SHOW the language. They just referred to its name and said they were using that for expediency during the initial version of the document they were showing.
> should have to design an entire shader language that's different from the one they already have.
They don't need to design a new language - take existing open one and use it.
I think you're reading a lot of intention that isn't there into that placeholder.