You must be joking. It's great that they have finally decided to add SVG support, but bragging about SVG "hardware acceleration" when they won't even commit to supporting the canvas tag is unconscionable.
It's also this kind of thing that makes it clear that either the IE team has its priorities completely out of whack or that Microsoft is trying to throw a spoke in the wheel of progress on the web.
Edit: I don't know what you hope to gain by downvoting. It doesn't change the fact that IE is and, from all indications will continue to be, the odd browser out.
No, it's not just SVG that will be hardware accelerated. Everything will be rendered in the GPU.
> It's also this kind of thing that makes it clear that either the IE team has its priorities completely out of whack
On what basis do you make this judgement? Why is supporting canvas better than making everything hardware accelerated?
Because for the vast majority of web development, having browsers with similar performance to other browsers while supporting the same standards is vastly more preferable than having one widely-used browser with better performance in some areas that continues to make cross-browser development difficult or impossible.
(Of course, you could be awesome like Mozilla and do both, but that's a different matter.)
This difference of opinion is exactly why the argument is invalid unless engine A is strictly better than engine B. WebKit is not strictly better than IE9 Trident.
What's your explanation for why IE is consistently out of sync with the rest of the browser landscape?