Users can contact our experts through chat and video/voice calls.
Do sign up for Fliffr and try it out, we're on both iOS and Android stores, or visit https://www.fliffr.com . And if you have any feedback I'd love to hear it.
Users can contact our experts through chat and video/voice calls.
Do sign up for Fliffr and try it out, we're on both iOS and Android stores, or visit https://www.fliffr.com . And if you have any feedback I'd love to hear it.
I also find it kind of amusing that you're advertising esports advice from a woman who plays on a CS:GO team which can't even compete with a mediocre ESEA-IM team... she might be an absolutely amazing teacher and amazing person to work with, but she isn't good at the game, which really undermines your marketing strategy.
I also have a lot of first-hand experience with this since I taught paid lessons in CS 1.6 way back in the day. Generally the market for lessons is full of mid-tier players who are very dedicated, but don't have the support necessary to improve (ie. a team of players as good as them or a proper coaching system). These players are almost all looking to go pro some day, and want to be able to break through to that level. Since the difference in skill between a Top 1% player and a Pro in CS:GO is so massive, any random competitive player won't be able to give good advice since they are at the same place as the client, and can't understand WHY things are done the way they are among the Pros.
It's worth noting that the Orbit Female CS:GO team isn't even all among the top 1% of players - they went 10-6 in ESEA-Open last season, which is the lowest level of competition which is even sanctioned. Any team that is dedicated and practices, even if they aren't good, will make it through Open at X-4 without much difficulty (I've coached a few teams through this).
I'm available on danielk at fliffr.com if you have any questions.
However, I am not sure how I should charge. Since you don't have enough people offering the same skills I promote and I presume very low to inexistent demand, there is no price correction at this stage, nor market to begin with :(.
It would be useful if somehow your app could suggest a recommended fee for a given skill.
It looks like a great idea though!
As you say there isn't much demand, but we are working on it. Thanks for your suggestion on recommending fees :)
Not only "instances," but that seems like a worthwhile business just by itself.
https://i.imgur.com/KAPuVPv.png
For example, idgaf their name, let alone their username on a service I dont even use yet. This screen that should tell me everything, tells me nothing.
Best of luck. Promising idea.