The Teenage App Tycoons
bbc.co.uk
bbc.co.uk
Is that true -- that there's no editorial control of indie games on the Xbox marketplace (except by the "community")? Edit: impressive!
It brings an incongruous look to the XBox UI when one goes to the indie games section and the promotional art changes from lavish illustrations to crude MSPaint-esque icons.
Just tell them you're 18, and don't care. Just don't flaunt it.
Or, found a company with the state ($30 in Georgia) and sign up for a corporate account.
Seriously, that $1000 entry fee is halved (or less, depending on the Mini spec you're looking at) to about the price of a netbook.
Or, you know, I've heard of people (cough) who run Hackintosh perfectly well and are developing apps without issue. Takes a bit of messing around a bit, but hey, kids usually have a bit of free time for this kinda thing.
When the app was first released in the app store "This was a total failure - the reviews dribbled out, hits on the website were meagre, and it seemed the game might disappear without trace."
The app ended up being very successful and getting to the top of the charts because Apple featured the app in "New and noteworthy" and then in "App of the week".
Anyway, the article could be spun in many ways. How about 'The Should Be Teenage Tycoons'... The story of how Apple has shafted true innovative app makers into scraping fractions of their apps true worth on the jailbroken market, and how the only real success come when Apple decides to select/feature your app.
Good article. Common thread is these teenagers are letting the market decide the value of their work.