Adobe: We Love Choice
log.valhallaisland.com
log.valhallaisland.com
That statement is wrong. Anyone can create tools that can 'create' and/or 'run' swf files. Adobe itself provides Flex SDK cost free. It is an opensourced framework.
http://osflash.org/projects has a list of opensource tools available to create flash content.
Scribd uses 'pdf2swf' from swftools.org to convert pdfs(Not sure if they still use it. ref: http://www.swftools.org/references.html )
Scaleform depends heavily on Flash[scaleform.com]. Ming library is a nice option to create dynamic swf files on server side[libming.org].
A nice little online editor and compiler can be found here: http://www.victordramba.com/?p=31
Although there are so many nice, robust open source tools built around Flash, i haven't heard of Adobe actively promoting any of them.
They sell a modified Eclipse IDE called Flash Builder but you can also compile and code without it.
FlashDevelop : Free. OS Flex Compiler : Free.
If you're going to flame, at least know what you're talking about.
I agree that Flash isn't as open as many people would like, but it is way, way more open than the iPhone ecosystem.
lurch_mojoff, please don't claim your personal experience as standard practice.
Try a search on Google, or read a few blogs about Flash development.
However the tool comparison is absurd. Having the freedom to choose tools doesn't mean they all have to be free.
"Aliens attack.... because of that something else... something more still... Ok, it wasn't really aliens and there wasn't an attack, but a lot of that other stuff is maybe still true." Just seems weaselly to me.
If you need flash on your phone, don't buy an iPhone. Choice is great.
However, I don't care for the mob mentality that is perpetuating false information in the name of "freedom of web".
Not so many people would agree that Webkit is the best HTML rendering engine (Gecko, KHTML or Opera, anyone?).