https://github.com/abique/vst-bridge https://github.com/phantom-code/airwave
Though none of these are current day, they are not old games.
WoW at least has had a recent update (including a basically total graphics engine rewrite last year, switching to a deferred pipeline, etc) and still runs well - I'd call it more recent, but maybe that's just me.
The only issue is that on exit to desktop the game hangs and needs to be manually killed.
The new DX11-only re-release doesn't work though.
1. Buy Thief Gold from GoG ($9.99) [1].
2. Install this [2] community patch to downgrade it to The Dark Project.
3. Enjoy!
Always look for any old games on GoG first. If you can't find a game there, you'll definitely find it on either retro gaming forums or private torrent trackers.
Sadly AFAIK he's still doing that anonymously through a french forum or something, probably because legally he shouldn't have the code. Despite that all modern re-releases of the games that used the Dark Engine (like those on Steam and GOG) are based on NewDark instead of the original engine.
[1] http://www.softpointer.com/tr.htm
EDIT: thanks for the Linux alternative suggestions everyone! I have (had) mostly the same complaints about ExFalso / Puddletag / EasyTAG as the ones I posted below about Picard (never tried Beets though). But most importantly, given this olde windows tool has been working fantastic for years, I don't see any reason to migrate my config and trust and habits :)
For something much simpler I recommend EasyTAG: https://wiki.gnome.org/Apps/EasyTAG
I've had mixed success with this before when it comes to organizing media. Is there any app which takes the middle ground of doing the work but letting the user confirm?
[1] http://www.mp3tag.de/en/index.html
[2] https://appdb.winehq.org/objectManager.php?sClass=applicatio...
I've heard that it is a magnificent game, but it is written with Direct3D 11, and although this Wine release notice states that "More Direct3D 10 and 11 features are implemented" and "Direct3D 11 feature levels are supported.", it doesn't seem to work yet (in "https://appdb.winehq.org/objectManager.php?sClass=version&iI... they state that it didn't work a month ago with Wine 2.0-rc1).
I have both linux and macos, but no windows computer apart from the work one - and this particular game doesn't seem to work in a VM (https://steamcommunity.com/app/210970/discussions/0/45860751...), with Wine, or in any other way except a native Windows installation.
In any case, Wine is superb work so I can't complain (except for John Blow's commercial decision). At least I have the hope that I will eventually be able to play without the need to buy a dedicated computer!
Thanks Wine team!
Also I like to run HeidiSQL in Wine because there's not really an equivalent swiss-army-knife kind of tool that I've found that I like better.
Windows 8 and onwards seemly have some bugs in DirectX9 or less, and although seemly there is Microsoft employees trying to fix those bugs, those bugs are years old and still exist.
Some games when using Wine, work correctly... For example on my Win 8.1 laptop Wine dlls were the only way to play "Arcanum: Of Steamworks and Magicka Obscura" (without the dlls, the game would render half of the screen black, and the other half flickering like crazy).
Interestingly enough Arcanum was unusable under wine on linux and MacOS for me (it ran at about 1/10 the proper speed), so I now run it under qemu on windows 10.
It's pretty killer for running older / less demanding games. Lots of older games work better in Wine than they do in modern Windows, if at all. Also, for some indie games with half-assed Mac ports I've found it's often better to just run the Windows version in Wine.
I suppose it works with productive Windows apps too...
(1) You have to get Wine working, which can be kind of a hassle - there are a million different guides and ways to configure Wine especially wnen you factor in 32-bit versus 64-bit, winetricks, staging versus devel, etc.
It's hard to sort through all the potential ways and figure out the simplest thing to do, which is basically:
$ sudo add-apt-repository ppa:wine/wine-builds
$ sudo apt-get install --install-recommends winehq-devel
$ wine ~/Downloads/1Password-4.6.1.617.exe
<Now launch 1Password via the .desktop launcher that should have been created for you>
(2) The password helper won't automatically start, so you have to choose "Restart 1Password Helper" from the Help menu after you start the main application.
Then assuming you want to use the browser extensions,
(3) You have to disable browser signature verification under Help->Advanced (while you're at it you might as well "tune for performance").
(4) The browser extension shortcut keys won't work, so you have to click the extension button instead of simply hitting Ctrl-\.
1. sudo apt-get install wine 2. wine ~/Downloads/1passwod-blah.exec
On first launch wine configures itself and default configuration IMO works fine for running 1Password.
Last piece of puzzle is, making sure Password agent starts automatically when you login to dekstop so I have little .desktop file in ~/.config/autostart - https://gist.github.com/gnufied/c0615a8a90d21a8d575590b5001f...
https://discussions.agilebits.com/discussion/71733/where-did...
I've been using 1Password 4, which works fine: https://app-updates.agilebits.com/download/OPW4
Unfortunately I can't seem to make the 1Password 6 beta (which may or may not be the UWP app? Unclear to me) work with Wine 2.0.
https://discussions.agilebits.com/discussion/2846/new-produc...
Naturally I also moved away from Adobe vector editing tools to Inkscape and then to using vim to edit svg files.
Having discovered this 'convenient' way of working I am not enthused by the idea of installing some ppa to install Wine to install Adobe Creative Suite so I can get access to some version of Photoshop to then crack/hack it. Seems a lot of work to tweak the levels on an image.
Audacious is an excellent, excellent music player/frontend for whatever GStreamer backend you're using, but it can't handle in_vgm for Genesis/Megadrive files, the PSF plugin, and the ADPCM plugin for playing back Gamecube sound files.
Foobar absorbed all of the collective years of development effort to make Winamp play everything under the sun. That is slowly trickling into the Linux streamers, but they're not all there yet.
Wine is also great for random C# applets that people develop, like a HydrogenAudio tool I use to compare waveforms of FLACs and MP3s to see if the FLAC is a true FLAC or just an already-low-pass-filtered-MP3 converted to a FLAC.
Myself I find Libreoffice to be better than MS Office.
For example I had a whole set of Tom Clancy games (Ghost Recon, Rainbow Five, etc.) running through WINE. Of course I noted how I got them running on the WINE Appdb. Then a couple of years later needed to reinstall - had upgraded OS, changed video card, etc. - and spent ages trying but ultimately failed. WINE's db had been cleaned and removed my reports, handy; and PoL just wouldn't work (possibly the APU??) despite reports to the contrary.
Sad, when ones knows these things can work. Even sadder with more modern games when the distributor/producers won't mess with WINE so the player doesn't have to.
tl;dr when PoL works it's great.
So I use wine64 to run their command-line tools on FreeBSD, it works like a charm. :D
I have some minor apps I run like Zone Five Software's "Sports Tracks" (exercise logger), gaming helper utilities, etc.
- Photoshop
- Accessing their DRM protected ebooks