VESA HOTAS Mounts for IKEA Markus Chair
imgur.com
imgur.com
It's arguable how much flying you do in this, but radio navigation, communication, planning and aircraft management are pretty interesting on their own.
I fly only small, one or two prop planes and gliders, and do so pretty much by the seat of the pants -- no GPS, even an altimiter is not really that critical. I mostly just look out the window and use an airspeed indicator to make sure I'm not coming in too fast or slow.
I was just landing Piper Cubs this way all day today. Now steering those things on the ground is a real pain, even with real rudder pedals. My taxing skills are pretty weak.
If you want small planes or airliners then you might look into the new X-Plane 11, it has very realistic physics and looks really good even in the basic configuration, i.e. without add-ons, thanks to its last-generation graphics engine.
If, on the other hand, you plan on buying many add-ons (e.g. because you want to fly specific planes or fly to/from specific airports) then I suggest Prepar3d or FSX Steam Edition which are both based on Microsoft Flight Simulator X, which means they are compatible with a large number of add-ons.
Their graphics are not on par with X-Plane 11 though (unless you install scenery add-ons), since they are based on a 10-year-old graphics engine; you can see a comparison here: https://www.youtube.com/watch?v=ZUtEqgDjjJU
But BOY does it look good! And the stock 737/MD82/747 are approaching payware-quality.
Elite:Dangerous is the newest installment of the same series as the C64 game, and is a sandboxy-sort of online multiplayer thing.
Star Citizen is another (in dev; currently you can buy into the public alpha-sort-of thing) one, produced by Chris Roberts of Wing Commander fame. It's being sold as a "first-person universe", because you can also leave the cockpit of the space ship and run around places, optionally shooting things in an FPS sort of manner.
Of the two E:D can be played on slightly lower-end PCs, but SC is pretty demanding of a computer, especially in its current mostly-unoptimised alpha state.
Both of the games are pretty fun, but have their problems too.
E:D can be a lot of fun in small doses once you get your feet wet, but can be pretty grindy to start out with and gets kind of shallow and repetitive later. Also it's super-amazing to play in VR, if your computer can handle it.
SC is looking hugely promising and the current alpha gameplay is a lot of fun if you can deal with the bugs, but has a lot internet drama surrounding it. Said drama is mostly related to the game taking forever to develop, and the fact that you can currently pay (sometimes rather insane sums of) real money for getting your hands on the space ships currently available. The devs are insisting the buy-ships-for-money thing is only happening during development to help fund the process and will no longer be possible after proper launch, but we'll see how that works out in practise.
[Hellion](https://www.playhellion.com/) looks promising as well - it should be out for prerelease soon. I expect that to take up my time while I wait for SC.
KSP, in its unmodded state, isn't very demanding GPU-wise, so as long as your CPU isn't 20 years old, it should run fine.
In fact, it runs acceptable on low-medium settings on my 2014MBP with integrated Intel Iris(!) graphics.
Civilian aviation: X-Plane, Flight Simulator X Steam Edition, Prepar3d. With IVAO or VATSIM if you want multiplayer with real humans doing air traffic control.
Space: Orbiter or Kerbal Space Program for simulation. Elite for combat.
(Warthog + Obutto Ozone owner here but thinking of simplifying things)
I am planning to add a yoke in the centre and a Saitek throttle quadrant, mounted in the "under the desk" configuration (so that it doesn't interfere with the stick) on the right, this way I can have, all on one stand, both configurations for the planes that I like (yoke + right throttle for Cessnas and stick + left throttle for Cubs)
I have also the other stand, made by the same brand, for steering wheel + pedals + shifter and that is extremely high quality too. I could not find a review of the flight stand but I have found one for the racing stand which is very very similar, here: https://www.youtube.com/watch?v=vb_NjZJvb4E
I am using Saitek X52 HOTAS (the silver one, not the Pro version) + Saitek rudder pedals on the flight stand.
On the racing stand I have Logitech G920 + Driving Force shifter + CSIO SKRS add-on (I'm into truck sim).
Also ~20$ vs what 300-500$(?) solution as far as bang for buck goes this MacGyvering wins by quite a margin.
I think it's an ugly looking thing but surprisingly comfortable, had mine for ~5 years, it has a bit of play where the stem fits in the base that I keep meaning to shim out with some aluminium can but have never got around to.
I score it 5/7
I have 42" screens hooked up to similar mounts with VESA adapters you can tilt and swivel them with ease and they stay put.
The right hand is typically on the throttle when taking off and other maneuvers, even when using a yoke.
I think that single seat fighters typically have the throttle on the left and the stick in the center, but I guess it varies.
From a UX perspective, I think one major factor was that the pilot probably not noticed or forgot that stall protection was disabled due to the sensor faults. In normal law (mode) the pilot pulls back fully to get maximum lift - even near stall. Instead of a stick shaker warning, the aircraft just silently calculates a (reduced) elevator output.
In my opinion this is a design flaw even if it's a convenient feature in normal flight, as a confused or stressed out pilot might follow the normal procedure in a bad situation - which will lead to a stall. As happened at least twice.
Aircrafts with yoke: normally you hold the yoke with the left hand and the throttle with the right hand. If you are in the right seat then it will be the opposite, but traditionally the pilot in command is always seated on the left while the right seat is for the co-pilot (airliners) or for the instructor in training flights.
Planes with stick:
Airbus airliners - same as above i.e. joystick left hand, throttle right hand, unless you are in the co-pilot seat.
Most other aircrafts with a stick, including fighter jets, light aircrafts etc.: joystick right hand, throttle left hand; the joystick can either be on the right side of the pilot, or between legs, in either case you hold it with your right hand since the throttle is on the left.
The other primary control on every aircraft is the rudder, which is always controlled with pedals. Some gaming joysticks can simulate the rudder movements by twisting the joystick on its vertical axis but this is never the case in real life, so if you want realism you will need rudder pedals.
I have to admit that it is slightly better than twisting the stick, but still nowhere near the accuracy of actual rudder pedals.
If you are siting side-by-side in aircraft, most - not all - will have the throttle and related components in the center console, so they aren't duplicated and can be used from both seats. By necessity a pilot in command, seated on the left, will fly with his/her stick in the left hand and right on throttle/everything else. It just happens to be that most civil aircraft cockpits have this configuration. A yoke or side stick can stand in for a center mounted control stick in this configuration and is simply a design factor.
If you are sitting in an aircraft with a single seat operation (i.e., no center console) the throttle will usually be placed somewhere to the left of the pilot, so the controls change - right on the stick and left for the throttle. You'd almost never see anything other than a center stick in this configuration, but there are aircraft with side sticks, like the F-16 and F-22.
There are some exceptions, particularly where side-by-side seating is more specialized and not duplicated. See:
Siai Marchetti SF 260 (notice duplicated throttle on left) : http://tagazous.free.fr/affichage2.php?img=8451
A6 Intruder (Right seat is not a capable of flying aircraft) : https://s-media-cache-ak0.pinimg.com/736x/a1/32/a8/a132a868a...
I just recently got a new chair, but I can still say only good things about IKEA Markus.
RH is one example. I'm particularly fond of Opsvik's designs, which are sold by Varier and Håg. I think active seating is the way to go, and both the Gravity Balans and the Capisco are masterpieces of this approach.
I find the foam seat too soft and that my bony ass ends up supported primarily by whatever the bottom of the seat is made of. This isn't terrible, but it isn't great. I weigh about 80kb/175lbs, for whatever that's worth.
I also find that the curve on the back protrudes too far forward at the lower back. If I spend a couple hours in the chair, my back inevitably ends up sore. This is the major problem I have with the chair.
I will say that the chair is sound without the arm rests, so if you aren't an arm rest person (I'm not) you don't need to attach them.
As with many things in life YMMV. Unfortunately, this is a hard one to try out long enough without buying to know whether or not this chair is comfy for you.
ETA: I'm about 182cm/6'1" if anybody is curious. I'm mostly tall in the legs.
I'm sorry, it's such a funny professional deformation.
I'm 92 kg and 188cm for comparison.
One of the wheels broke in transit so I went round to the local branch and they gave me a new set for free!
I don't like everything about the chair, though. The hand rests prevent you from having the keyboard up close in most settings (if you like that), but the worst thing for me is the slight slack that the base has had from the beginning (the whole chair tilts a bit over the base). It almost made me return the chair in the first place, but as the sample model at the local IKEA had the same feature I accepted this as a necessary evil in the price point.
I probably won't buy another one, though – I much prefer firm chairs.
I really want to pick up a HOTAS setup for Elite and such. I wonder if I can just do something like this wtih the amazon basic chair I have. Only problem is I was considering getting the warthog HOTAS and I bet it's way too heavy for this. On the other hand a T.16000M would work fine.