Is it the additional layer of abstraction? Or is it an issue of the uncanny valley?
I understand that you may not want to discuss anything proprietary to your app, but I'm interested in understanding your thought process.
I need to keep this short due to wife so I probably won't be able to get my full opinion across. From my experience, I believe that the additional layer of abstraction provides a faster and easier development experience upfront, but generally (not always) comes with an additional layer of bugs, troubleshooting, updates, etc. I read an article on here the other day about whether Xamarin was worth learning. I loved a comment that one user name eonil left:
What you have to deal with;
Xcode = iOS bugs + UIKit bugs
Xamarin = iOS bugs + UIKit bugs + different runtime, language, memory model abstractions + .NET bugs + P/Invoke bugs & overheads + GC inter-op bugs & overheads + C# bugs + slow followup of platform updates
Xamarin Forms = iOS bugs + UIKit bugs + different runtime, language, memory model abstractions + .NET bugs + P/Invoke bugs & overheads + GC inter-op bugs & overheads + C# bugs + slow followup of platform updates + extra UI abstraction layers + lack of fine level controls & features
https://news.ycombinator.com/item?id=12948611
While I know this is specific to Xamarin and is only an opinion, I tend to think similarly about layers of abstraction over a language. Clearly there is abstraction all over the place that I couldn’t go without, but maybe I’m not just not yet ready to accept another one.
But in truth, you should probably be looking at making your Minimal Viable Product in whatever you are the most comfortable in. Because you'll want to get it out and in potential customers hands as fast as possible and prove that your idea really is as useful to people as you believe.
I'm also going to take a stab here and say that you're probably not a super experienced developer, because trying to launch and support an app across two different platforms in different languages almost simultaneously isn't an easy feat to manage.