I hate to say it, but It's not production ready yet, at least not for a big project.
I hate to say it, but It's not production ready yet, at least not for a big project.
Pretty much every large swift project I've seen has had the problems described. Lyft, Uber, Linked In, etc.
You can see it happen pretty plainly with a simple codegen script creating a bunch of dummy code up to X lines of code.
This leads to very long compile times for even simple one line changes.
There's some tools you can use to diagnose build times, often slow builds are just a line or two that seem to mess with the compiler and can easily be broken apart or written in a different way.
Also, have you tried the Android emulator/Android studio? Last time I did it made me appreciate Xcode and the Apple dev ecosystem a whole lot more.