Keep in mind that 700 b/s is an extremely low bitrate.
I worked on Opus, which bottoms out at around 6000 b/s. A typical IP+UDP+RTP packet has 40 bytes of headers, which with 40 ms frames is 8000 b/s of overhead. Cell networks will use header compression to reduce that, but even so. 8000 b/s is almost eleven and a half 700C codec2 streams.
codec2 is just in another league. It's seriously impressive work.