Will this really be able to stand up against iPhones and Android devices in a year or two? I sadly don't think so... the maxwell X1 it's shipping with will be under power as soon as a device is released and woefully as soon as other device manufacturers start shipping X2 (I think that's the name) Pascal or whatever new PowerVR chipset debuts soon based devices.
I think a lot of the tech going into VR like motion controls and low latency displays will destroy some of Nintendo's technical advantage they're as no longer the only game in town with it.
Finally, while making the SDK better by using open standards I think most devs would prefer a larger market; which, both iOS and Android provide.
I've been a Nintendo fan in a big way for 25 years and want to be wrong but I worry if they don't go big in another decade they'll be in the same place as Sega. I bought a Wii U solely for Smash Bros and will buy a Switch when it's (Smash Bros) ported but I don't think most folks are quite so obsessed or willing to invest that much for one game.
Glad to eat my words in a few months, hopefully I do.
Edit: updated with reference to another GPU manufacturer. For my point it's not the exact SOC that matters it's the speed of iteration/capabilities on the near horizon.
Edit 2: Here's a year old benchmark showing how the maxwell X1 stacks up:
http://wccftech.com/snapdragon-820-benchmarks/
Edit 3: added "casual gamer" after mass market for clarity.