Upping the Ante: Top Poker Pros Face Off vs. Artificial Intelligence
cmu.edu
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Edit: he does make a good point later on that playing thousands of games is exhausting, which would affect the reliability of the comparison between the AI and the pros. I don't know anything about poker, but it sounds plausible. Presumably this means they should make the AI so good that it can demonstrate its greatness quicker than a human gets tired.
Unfortunately, some of the examples which he claims don't pass this significance threshold actually do. This does not help his credibility.
I don't know if Doug Polk understands that or not, but I agree with his criticism and I think his analogy with sports reporting is sound. While "statistical tie" is true in a technical sense, it's not usually how matches are reported, and it's somewhat disingenuous and self-serving to use that language. It would be more honest to say that it's very unlikely that bot is better than humans -- given the advantages the bot had (a gruelling 2-week schedule, and pressure on the humans to get through N hands per day) it still lost by a significant margin.
> It would be more honest to say that it's very unlikely that bot is better than humans
I don't think the analogy is sound. Consider the alternative: over a long match, the humans failed to beat the bot convincingly. But in any case, the examples he gives are so wide of the mark that it's clear this isn't the sort of argument he's making—he talks about "spin" and stuff.
Does that mean no-limit poker is volatile enough that results considered by insiders to be long-term don't achieve 95% confidence? Idk probably, I haven't looked at the math myself. Is 73 buy-ins over 80k hands a huge win? No doubt.
It's worth noting that most poker pros will constantly re-buy in early rounds in big tournaments. It's a general recognition that it takes money, not skill to survive. Being at the later tables helps them maintain their fame, which is really their business.
Of course, if you're playing against amateurs or drunks, you can always win. But usually at the real tournaments they are few and far between.
It's a general recognition that it takes money, not skill to
survive.
This is complete bullshit. Rebuys in the first round only help to insulate you from the chaos of the first round, where there tend to be a lot of wild players who gamble. Tournaments go on for 20, 30, 40+ rounds. The fact that people have won multiple championships and that many people continue to reach the final tables is evidence against the notion that it's just about money.https://en.wikipedia.org/wiki/List_of_World_Series_of_Poker_...
Notice how there is never any repeat winners? (Well, except maybe Chan and one other.)
Try sitting down at a table in vegas and play tight. Watch as everyone leaves. They just can't make enough money, you just lose it all to the rake.
I play often enough. If the table is too tight, I go loose and take all the blinds. Sure, beating the rake can be tough, but it's not impossible.
In modern poker (not the old days where few were playing), the max bracelets anyone has won is 5. Assuming that past a basic threshold of skill it's a 50/50 crapshoot, there's a 1 in 32 chance you get that on luck. There are thousands of people above the basic threshold.
"Professional" poker really is about tourists and drinkers. The grind is too slow, painful, and volatile. I know a couple of people who support themselves on only poker. That's their strategy year round between tournies. The reason they play the big tournies is to get lucky, and parlay their fame into sponsorships and such.
A pro in an adjacent seat once remarked "There's so much luck in tournament play you'd need a dozen lifetimes to know if you're actually beating them."
And what's wrong with heads-up, anyway? It's not as popular as multiway, but it's a fascinating game. In a full table game, you usually only end up playing 20-25% of your hands. Heads up you play 90%+. You end up in leveling wars with your opponent more often, too ("he knows that I know that he knows I usually wouldn't play a premium pair this way").
That could suggest the variance is manageable.
I'd like to see more players because we have seen so many two-player AI contests before (chess, go). It would for example be interesting to see MCTS in this setting.
As for tournaments, the variance is even greater, since it is closer to all or nothing. To mitigate this, pros "buy a piece" of each other. Or swap equity. If either wins they pay the other a percentage. If you do this with enough other pros, you even out your swings...
Playing 10% of your hands is very tight if you're up against other good players. At a loose table it might be very profitable though, especially if the other players aren't paying attention to how tight you are, and therefore don't give you enough credit for having a strong hand when you do play. That kind of table is pretty common at low limits.
It's just that it's becoming more and more in the toolbox of poker players to gain understanding of Nash equilibrium (conceptually and practically) and other important concepts that they fold into their strategy (based on meta-game, familiarity with the style and strategies of opponents, etc.)
More sophisticated players are constantly calculating real and implied odds at all times, without relying on a tool to do so (often there is fuzzing or approximation involved, but it's typically "close enough"), but especially in heads up play it's the more esoteric parts of strategy that are more important. Bluffing, slowplays/trapping, reads and reaction (not always physical as in tells but often habits).
in terms of intial hand evaluation based on "gut", this is similar to chess position evaluation, a key part of master and computer play, a part that's been hard to get right, a part that brute force depth helps to get right, a part that is now completely solved for computers in play against humans. There is nothing particularly challenging about poker that stands in the way here.
Strong players develop an intuition for this, making estimates on the spot, but they are frequently wrong and can't be very precise.
As one sib points out, calculating your odds of winning against a range of hands is significantly more difficult, but again raw computation would not give a significant advantage here as assigning an opponent an accurate range of hands without significant historical data on their play is more or less impossible.
Also, it appears they are playing a tournament, which increases the variance significantly. I actually think tournament play is less suited to measuring AI performance than a cash game, because you're basically playing a series of different games as the tournament progresses that may not be generalizable because the decision math changes based on blinds and stack size unlike a cash game.
> To ensure that the outcome of the competition is not due to luck, the four pros will be paired to play duplicate matches — Player A in each pair will receive the same cards as the computer receives against Player B, and vice versa. One of the players in each of these pairs will play on the floor of the casino, while his counterpart will be isolated in a separate room.
This technique won't work for the same reason mentioned above. Hands in tournament poker are necessarily not independent events.
Edit: Yes.
> During last year’s contest, the pros noticed Claudico was making some all-too-obvious bluffs that they were able to exploit.
Some pros use systems where they look at the second hand of a clock to decide whether to bluff or not, as a proxy for randomness.
It's still a tell.
Don't assume pro players are so stupid as to fall in such a simple trap.
The point was that if you're going to look at the clock and use the second hand to help you make decisions about whether or not to bluff, look at it at other times too when you're not making a decision, so that looking at the clock doesn't become a tell.
Not all bluffs are wild all-ins with deuce-seven off-suit. Some bluffs are a bet instead of a check, or a bet slightly larger than typical.
As such, if you happen to notice me look at my watch, you can deduce I might be raising, or calling, or folding, with a strong, weak, or medium hand that is already made, or on the come; or that I am interested in the time for a reason such as wondering how long i've taken, how long i've been at the table, if i need to leave, if a new dealer might sit and collect time soon, or something else.
I get that you're a pedant who wants to be right; but it's not a remotely useful tell unless the person does it only in one type of situation. but nobody who is concerned about how well they mix a mixed strategy is dumb enough to mix only _one_ strategy.
edit: and i'm not a pro. i play in mid-stake games with $1-5k buy-ins.
That assumes that the Nash equilibrium is optimal. It isn't. Optimal play is to deviate from Nash equilibrium to take the most exploitative strategy against specific opponent weaknesses. This necessarily creates weakness in your own play. Optimal play sends misleading signals to the opponent. Basically, you signal "rock" so that the opponent plays "paper" but you actually play "scissors".
(In this metaphor, neither "rock" nor "paper" nor "scissors" are equilibrium strategies.)
For example, I might order a couple beers, straddle a few times and start egging on the rest of the players for a round of straddling. To get it going I might throw in a few blind bets. Ask folks to go all-in blind once or twice, for fun. Do that a few times and no one expects you to have a good hand. Well, except for the folks that have seen that story play out before. Except for the beers and bending the rules, the computer can do the same thing.
The pure Nash Equilibrum strategies do not work that well against thinking opponents.
But yes, that would not be a good idea since optimal play is a complicated mixed strategy.
Nash equilibrium strategies specifically do work better against thinking opponents - the usual complaint about them is that they don't maximally exploit "bad" opponents.
I played poker professionally for 7 years (until banned in US) and am still amazed by this.
The other side is that if AI could discover some elements of lie detection that even humans cannot observe. It may not have anything to do with the power of the AI's computing, but more that its hardware can observe outside stimuli that humans cannot, and the AI may be able to integrate it into its strategy (e.g. a facial twitch that cannot even be seen by the naked eye).
Don't know about Blom - probably just insufficient action for him (couldn't tell from the article, but it seems likely they're playing play money cash games, with fixed prizes for players who end ahead).
The $200k pool of money for an actual 'celebrated' poker player is absolutely not worth the time and effort. Hence why you get a few tiers down in terms of player skill. Still valid tests though, you can't only compare it to the top 1%
“Your favorite poker player almost surely wouldn't agree to play any of these guys for high stakes, and would lose a lot of money if they did,” Galfond added. “Each of the four would beat me decisively.”
Names like Ben Sulsky, Doug Polk, Isaac Haxton would be big favourites over your lineup.
Galfond while still playing is playing mostly Omaha
Is this list COMPLETELY inaccurate? Why? Has it ever been? Which list is better?
https://www.highstakesdb.com/poker-players.aspx?sortby=winne...
Ivey is a very good player, for sure. In the context of HU play (as being discussed in the article), there are better.
https://www.highstakesdb.com/profiles/Phil-Ivey.aspx
Ivey's last big win was 2009, and his last win of any kind was in 2011.
His live tourny stats: http://pokerdb.thehendonmob.com/player.php?a=r&n=127&_ga=1.1...
Beyond that, he (like many top pros), prioritizes lucrative cash games over tournament play (or exploiting an edge at baccarat, if the opportunity arises) which we can't track.
Poker is not about reading your opponents "tells". That is a myth perpetuated by Hollywood and ... professional poker players.
While there definitely could be some value in using psychological manipulation to best your "live" opponent, gaining some advantage via a physical tell is a crap shoot at best except against the absolute worst players or the biggest mark.