I have a degree in animation. We definitely covered a lot of computer stuff, but there was a lot of film theory, life drawing, that kind of thing.
I now do interaction design, and there was a lot I learnt in animation that's helpful. Mainly about trying to convey ideas clearly. You learn that when someone else comes to something you've done, you need to lead them clearly through a story that makes sense. Build on concepts they already understand. Draw the eye to certain details or characters. Basically that the work has to stand on its own, if you have to be there to explain it it's not very good. Same with interaction design.