Unlikely, since AlphaGo can now generate large numbers of "pro quality" games from scratch. I think it's far more likely it is an autodidact at this point.
Unlikely, since AlphaGo can now generate large numbers of "pro quality" games from scratch. I think it's far more likely it is an autodidact at this point.
No-limit is far more difficult than limit due to the risk of catastrophic failure. A Nash equilibrium robot won't make any money. A robot must identify a weakness in you, then deviate from equilibrium to exploit your weakness. So long as you're playing deep stack, you could simply play the Bertrand Russel chicken story (echoing David Hume): The farmer feeds it every day, so the chicken assumes that this will continue indefinitely. One day, though, the chicken has its neck wrung and is killed. It's the "maniac" style. Pretend to be an idiot that plays too many hands. Don't lose your shirt. The robot will learn that you're always bluffing. Eventually you have the nuts and you take everything.
This especially doesn't work against multiple opponents.
That's a good strategy against a bad robot, not the latest batch.