Show HN: Motion stereograms (magic eye 3D images)
github.com
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I also added a render mode that uses interpolation to allow constraints between non-integer locations. You can press 4 to see this. It works well (removed the banding), but introduces artifacts as rounding errors are propagated across the screen (Magic Eeye images seem to show these artifacts as well, so I bet the algorithm used for those books takes this approach).