Up to about 300 ppi (maybe even 400 ppi), it’s still
possible for someone with good vision to notice a difference at 24 inch viewing distance. I can tell the difference too. If I bring my face to 8 inches from the display, I can notice up past 600 ppi.
But being able to notice something isn’t the same as benefiting in a substantial way. 300 ppi is well past the point of diminishing returns for a laptop. If there were no competing trade-offs, having a 300 ppi display on desktops, a 400 ppi display on laptops, and a 600 ppi display on phones would be great. I just don’t think they’re worth it in return for a big hit on performance and battery life.
Apple’s choice to take early-2000s ~100–120 ppi resolutions and just double them all (using a 2x mode for legacy software support) got them to IMO just about the current sweet spot for PC displays.
The immediate next things to improve in displays are bit depth (12 bit/channel), dynamic range, frame rate (120 Hz? variable?), maybe color gamut (personally I wish we could get more than 3 primaries to widen the color gamut while avoiding spectrum spikiness, but there’s a big content chicken–egg problem), and power use (I want a laptop with 2 day battery life).
In a decade, more software will be properly designed to handle arbitrary-resolution UI, integrated GPUs will be beefier, display protocols will support higher resolutions and framerates, and it will maybe make sense to hop up to 300+ ppi PC displays.