18 of the top 25 Facebook games lost significant monthly active users
insidesocialgames.com
insidesocialgames.com
If your traffic drops because an avenue of spam has been closed, perhaps you need to take a good long look in the mirror.
Which isn't to say that third party notifications weren't useful for legitimate purposes - they wouldn't have even existed otherwise - but it was a massively abused system and I'm glad the hole's been closed.
Not sure why they couldn't separate spam in your feed from direct notifications...the later were 95% relevant for me once I hid everything from Mafia Wars and people sending me stupid presents.
At one point my friends were discovering new apps to spam notifications from faster than they could possibly be playing them. Blocking an app is no help when you have requests from a hundred different ones.
F.B. Purity
works well for that. Constantly posting articles about the security risks and general stupidity of Facebook games also helps to make it uncool (at least among my circle of Facebook friends) to play Facebook games. If the spam keeps up even after that, the friends are removed from my feed, or, in the really bad cases, unfriended.
I guess it probably would only appeal to whatever few people are into social media and are willing to play ASCII games. But it would be nice to see a real game--not to mention an important, venerable one--show up in my newsfeed all the time, instead of Farmville, Mafia Wars, that chef game with those obnoxious over-cute chibis... (Yeah, I know you can block them, I'm just lazy...)
The ads bought by game makers are the reason Facebook is now profitable. They probably account for most of its revenue already and will probably be the vast majority of it going forward.
It has nothing to do with taste. It has to do with Zynga providing incredibly shallow gameplay solely optimized for virality and addiction. It's not entertainment, it's a money grab. If you can't see that and you feel the need to shout down any opinion along those lines then you may not have the stomach to succeed in the social gaming market...
Maybe I should just resign myself to saying everything in twice as many words...
(the yearly summer trend is still far away regardless of how sunny it is in the bay area right now. If there is anything special this year is the relatively early arrival of Easter which may break patterns.)
ah, much better with more words.
i'm sure facebook also sees the millions in revenue that 3rd party games are making on their site and are probably developing a soon to be released "Facebook Games"...
it's business.
i just don't think it's a sustainable long-term strategy
Those facebook games, and particularly the spammy notifications that some of them use waste many peoples time and cost society real money everytime anyone has to skim over some announcement in their feed or see some random notification.
I join the other people in this thread who have no sympathy for companies seeing their user bases drop because facebook has made it harder for them to spam users.